Paper/Spigot-Server-Patches/0235-Refresh-player-inventory-when-cancelling-PlayerInter.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
2020-12-08 08:51:55 +01:00
index 7276807e0a22c640edc2c3e94c263f175f47d642..251333ba81aa55d321b94fa1959306abcb6da636 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
2020-12-08 08:51:55 +01:00
@@ -2074,6 +2074,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end