2019-02-03 16:34:04 +01:00
From 53c212aceb5442fc775470aefd2a3160946881e8 Mon Sep 17 00:00:00 2001
2018-08-04 05:02:44 +02:00
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ca236a315..edf4d9130 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -2,6 +2,8 @@ package net.minecraft.server;
// Paper start
import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
+
+import java.util.Arrays;
import java.util.HashMap;
import java.util.UUID;
// Paper end
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@@ -964,15 +966,16 @@ public class Chunk implements IChunkAccess {
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// Paper end
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// CraftBukkit start
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- List<Entity> toRemove = new LinkedList<>();
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- this.world.a(entityslice.stream().filter((entity) -> {
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- if (this.needsDecoration && !CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) { // Only call for new chunks
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- toRemove.add(entity);
- return false;
- }
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- return !(entity instanceof EntityHuman);
- }));
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- entityslice.removeAll(toRemove);
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+ this.world.addChunkEntities(entityslice.stream() // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
+ // Paper start - Inline event into stream
+ .filter((entity) -> {
+ if (!this.needsDecoration) {
+ return true;
+ }
+ return CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN);
+ })
+ // Paper end - Inline event into stream
+ .filter((entity) -> !(entity instanceof EntityHuman || entity.valid))); // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
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// CraftBukkit end
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}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 74e1f4810..db130852f 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1037,6 +1037,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
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@@ -2442,9 +2443,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return j;
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}
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+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
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org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
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stream.forEach((entity) -> {
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+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
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+ return;
+ }
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this.entityList.add(entity);
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this.b(entity);
});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index a896f8fe4..609be457a 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -968,7 +968,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
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- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
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} else {
if (!(entity instanceof EntityHuman)) {
--
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2.20.1
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