Paper/patches/server/0213-PlayerReadyArrowEvent.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 18 Jun 2018 01:12:53 -0400
Subject: [PATCH] PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 220a1c4ecf9bc95c804a831fb661aa28f00059b1..157abba796981cf2d1b0b17ccd376de10c782a30 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -2184,6 +2184,17 @@ public abstract class Player extends LivingEntity {
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return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
}
+ // Paper start
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
+ return !(this instanceof ServerPlayer) ||
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
+ ((ServerPlayer) this).getBukkitEntity(),
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
+ ).callEvent();
+ // Paper end
+ }
+
@Override
public ItemStack getProjectile(ItemStack stack) {
if (!(stack.getItem() instanceof ProjectileWeaponItem)) {
@@ -2200,7 +2211,7 @@ public abstract class Player extends LivingEntity {
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for (int i = 0; i < this.inventory.getContainerSize(); ++i) {
ItemStack itemstack2 = this.inventory.getItem(i);
- if (predicate.test(itemstack2)) {
+ if (predicate.test(itemstack2) && tryReadyArrow(stack, itemstack2)) { // Paper
return itemstack2;
}
}