Paper/patches/server/0701-Don-t-allow-vehicle-movement-from-players-while-tele.patch

25 lines
1.6 KiB
Diff
Raw Normal View History

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 14 Mar 2022 12:35:37 -0700
Subject: [PATCH] Don't allow vehicle movement from players while teleporting
Bring the vehicle move packet behavior in line with the
regular player move packet.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index bc7dbc66b5675b21f4aa3a4d1333a3782e3a43dd..2ab8a1082775ea3d00bd54b6089247da9a0d6941 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-04-24 22:05:42 +02:00
@@ -490,6 +490,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
2023-06-08 10:08:08 +02:00
this.disconnect(Component.translatable("multiplayer.disconnect.invalid_vehicle_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_VEHICLE_MOVEMENT); // Paper - kick event cause
} else {
Entity entity = this.player.getRootVehicle();
+ // Paper start - Don't allow vehicle movement from players while teleporting
+ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) {
+ return;
+ }
+ // Paper end - Don't allow vehicle movement from players while teleporting
2023-06-08 10:08:08 +02:00
if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
2023-06-08 10:08:08 +02:00
ServerLevel worldserver = this.player.serverLevel();