Paper/paper-server/patches/sources/net/minecraft/world/item/ProjectileWeaponItem.java.patch

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--- a/net/minecraft/world/item/ProjectileWeaponItem.java
+++ b/net/minecraft/world/item/ProjectileWeaponItem.java
@@ -54,9 +54,25 @@
float f6 = f4 + f5 * (float) ((i + 1) / 2) * f3;
f5 = -f5;
- Projectile.spawnProjectile(this.createProjectile(world, shooter, stack, itemstack1, critical), world, itemstack1, (iprojectile) -> {
- this.shootProjectile(shooter, iprojectile, i, speed, divergence, f6, target);
- });
+ // CraftBukkit start
+ Projectile iprojectile = this.createProjectile(world, shooter, stack, itemstack1, critical);
+ this.shootProjectile(shooter, iprojectile, i, speed, divergence, f6, target);
+
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(shooter, stack, itemstack1, iprojectile, hand, speed, true);
+ if (event.isCancelled()) {
+ event.getProjectile().remove();
+ return;
+ }
+
+ if (event.getProjectile() == iprojectile.getBukkitEntity()) {
+ if (Projectile.spawnProjectile(iprojectile, world, itemstack1).isRemoved()) {
+ if (shooter instanceof net.minecraft.server.level.ServerPlayer) {
+ ((net.minecraft.server.level.ServerPlayer) shooter).getBukkitEntity().updateInventory();
+ }
+ return;
+ }
+ }
+ // CraftBukkit end
stack.hurtAndBreak(this.getDurabilityUse(itemstack1), shooter, LivingEntity.getSlotForHand(hand));
if (stack.isEmpty()) {
break;