2021-06-11 14:02:28 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
|
|
Date: Mon, 18 Jun 2018 00:41:46 -0500
|
|
|
|
Subject: [PATCH] Add "getNearbyXXX" methods to Location
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
|
2021-07-18 09:41:53 +02:00
|
|
|
index a90010fea189c5ac9a59a0e6d04c0457243a3280..bbc636baef2e2b0586c7d517be428438ca26ab66 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/org/bukkit/Location.java
|
|
|
|
+++ b/src/main/java/org/bukkit/Location.java
|
|
|
|
@@ -12,6 +12,15 @@ import org.bukkit.util.Vector;
|
|
|
|
import org.jetbrains.annotations.NotNull;
|
|
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
|
|
|
|
+// Paper start
|
|
|
|
+import java.util.Collection;
|
|
|
|
+import java.util.Collections;
|
|
|
|
+import java.util.function.Predicate;
|
|
|
|
+import org.bukkit.entity.Entity;
|
|
|
|
+import org.bukkit.entity.LivingEntity;
|
|
|
|
+import org.bukkit.entity.Player;
|
|
|
|
+// Paper end
|
|
|
|
+
|
|
|
|
/**
|
|
|
|
* Represents a 3-dimensional position in a world.
|
|
|
|
* <br>
|
|
|
|
@@ -558,6 +567,248 @@ public class Location implements Cloneable, ConfigurationSerializable {
|
|
|
|
centerLoc.setZ(getBlockZ() + 0.5);
|
|
|
|
return centerLoc;
|
|
|
|
}
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Returns a list of entities within a bounding box centered around a Location.
|
|
|
|
+ *
|
|
|
|
+ * Some implementations may impose artificial restrictions on the size of the search bounding box.
|
|
|
|
+ *
|
|
|
|
+ * @param x 1/2 the size of the box along x axis
|
|
|
|
+ * @param y 1/2 the size of the box along y axis
|
|
|
|
+ * @param z 1/2 the size of the box along z axis
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Entity> getNearbyEntities(double x, double y, double z) {
|
|
|
|
+ World world = this.getWorld();
|
|
|
|
+ if (world == null) {
|
|
|
|
+ throw new IllegalArgumentException("Location has no world");
|
|
|
|
+ }
|
|
|
|
+ return world.getNearbyEntities(this, x, y, z);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param radius X Radius
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double radius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xzRadius X/Z Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @return the collection of living entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z radius
|
|
|
|
+ * @return the collection of living entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param radius Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of living entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double radius, @Nullable Predicate<LivingEntity> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xzRadius X/Z Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of living entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius, @Nullable Predicate<LivingEntity> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of living entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius, @Nullable Predicate<LivingEntity> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param radius X/Y/Z Radius
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double radius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xzRadius X/Z Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z Radius
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param radius X/Y/Z Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double radius, @Nullable Predicate<Player> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xzRadius X/Z Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius, @Nullable Predicate<Player> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets nearby players within the specified radius (bounding box)
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @return the collection of players near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius, @Nullable Predicate<Player> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param radius X/Y/Z radius to search within
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities of type clazz near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius) {
|
|
|
|
+ return getNearbyEntitiesByType(clazz, radius, radius, radius, null);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param xzRadius X/Z radius to search within
|
|
|
|
+ * @param yRadius Y radius to search within
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, null);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z Radius
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xRadius, double yRadius, double zRadius) {
|
|
|
|
+ return getNearbyEntitiesByType(clazz, xRadius, yRadius, zRadius, null);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param radius X/Y/Z radius to search within
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius, @Nullable Predicate<T> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(clazz, radius, radius, radius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param xzRadius X/Z radius to search within
|
|
|
|
+ * @param yRadius Y radius to search within
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius, @Nullable Predicate<T> predicate) {
|
|
|
|
+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, predicate);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
|
|
|
+ * @param clazz Type to filter by
|
|
|
|
+ * @param xRadius X Radius
|
|
|
|
+ * @param yRadius Y Radius
|
|
|
|
+ * @param zRadius Z Radius
|
|
|
|
+ * @param predicate a predicate used to filter results
|
|
|
|
+ * @param <T> the entity type
|
|
|
|
+ * @return the collection of entities near location. This will always be a non-null collection.
|
|
|
|
+ */
|
|
|
|
+ @NotNull
|
|
|
|
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends Entity> clazz, double xRadius, double yRadius, double zRadius, @Nullable Predicate<T> predicate) {
|
|
|
|
+ World world = this.getWorld();
|
|
|
|
+ if (world == null) {
|
|
|
|
+ throw new IllegalArgumentException("Location has no world");
|
|
|
|
+ }
|
|
|
|
+ return world.getNearbyEntitiesByType(clazz, this, xRadius, yRadius, zRadius, predicate);
|
|
|
|
+ }
|
|
|
|
// Paper end
|
|
|
|
@Override
|
|
|
|
public boolean equals(Object obj) {
|