Paper/patches/server/0901-use-BlockFormEvent-for-mud-converting-into-clay.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Legitimoose <legitimoose@gmail.com>
Date: Thu, 29 Sep 2022 16:25:50 -0700
Subject: [PATCH] use BlockFormEvent for mud converting into clay
diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
2022-12-07 23:05:32 +01:00
index 24524b673f78da1ce138b72d6d879c2e690f19ea..e78fdd317d59cfca6a28deb6e0bd02aabe91e930 100644
--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
@@ -213,10 +213,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
if (((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState.is(Blocks.MUD) && fluidtype == Fluids.WATER) {
BlockState iblockdata1 = Blocks.CLAY.defaultBlockState();
- world.setBlockAndUpdate(((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1);
+ // Paper start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1)) {
Block.pushEntitiesUp(((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState, iblockdata1, world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos);
world.gameEvent(GameEvent.BLOCK_CHANGE, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, GameEvent.Context.of(iblockdata1));
world.levelEvent(1504, blockposition1, 0);
+ }
+ //Paper end
} else {
BlockPos blockposition2 = PointedDripstoneBlock.findFillableCauldronBelowStalactiteTip(world, blockposition1, fluidtype);