2019-04-22 23:36:14 +02:00
From 279fcab87ebe9244d2907f4554af9cd125dcb293 Mon Sep 17 00:00:00 2001
2018-06-18 07:13:16 +02:00
From: Aikar <aikar@aikar.co>
Date: Mon, 18 Jun 2018 01:12:53 -0400
Subject: [PATCH] PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
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index 52bc68e6a6..f8dbc3c400 100644
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--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -1,5 +1,7 @@
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package net.minecraft.server;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+
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public class ItemBow extends Item {
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public ItemBow(Item.Info item_info) {
@@ -16,16 +18,16 @@ public class ItemBow extends Item {
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// CraftBukkit end
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}
- private ItemStack a(EntityHuman entityhuman) {
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- if (this.e_(entityhuman.b(EnumHand.OFF_HAND))) {
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+ private ItemStack a(EntityHuman entityhuman, ItemStack bow) { // Paper
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+ if (this.e_(entityhuman, bow, entityhuman.b(EnumHand.OFF_HAND))) { // Paper
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return entityhuman.b(EnumHand.OFF_HAND);
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- } else if (this.e_(entityhuman.b(EnumHand.MAIN_HAND))) {
+ } else if (this.e_(entityhuman, bow, entityhuman.b(EnumHand.MAIN_HAND))) {
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return entityhuman.b(EnumHand.MAIN_HAND);
} else {
for (int i = 0; i < entityhuman.inventory.getSize(); ++i) {
ItemStack itemstack = entityhuman.inventory.getItem(i);
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- if (this.e_(itemstack)) {
+ if (this.e_(entityhuman, bow, itemstack)) {
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return itemstack;
}
}
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@@ -34,15 +36,23 @@ public class ItemBow extends Item {
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}
}
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- protected boolean e_(ItemStack itemstack) {
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- return itemstack.getItem() instanceof ItemArrow;
+ // Paper start
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+ protected boolean e_(EntityHuman player, ItemStack bow, ItemStack itemstack) {
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+ return itemstack.getItem() instanceof ItemArrow && (
+ !(player instanceof EntityPlayer) ||
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
+ ((EntityPlayer) player).getBukkitEntity(),
+ CraftItemStack.asCraftMirror(bow),
+ CraftItemStack.asCraftMirror(itemstack)
+ ).callEvent());
+ // Paper end
}
public void a(ItemStack itemstack, World world, EntityLiving entityliving, int i) {
if (entityliving instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entityliving;
boolean flag = entityhuman.abilities.canInstantlyBuild || EnchantmentManager.getEnchantmentLevel(Enchantments.ARROW_INFINITE, itemstack) > 0;
- ItemStack itemstack1 = this.a(entityhuman);
+ ItemStack itemstack1 = this.a(entityhuman, itemstack); // Paper
if (!itemstack1.isEmpty() || flag) {
if (itemstack1.isEmpty()) {
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@@ -141,7 +151,7 @@ public class ItemBow extends Item {
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public InteractionResultWrapper<ItemStack> a(World world, EntityHuman entityhuman, EnumHand enumhand) {
ItemStack itemstack = entityhuman.b(enumhand);
- boolean flag = !this.a(entityhuman).isEmpty();
+ boolean flag = !this.a(entityhuman, itemstack).isEmpty(); // Paper
if (!entityhuman.abilities.canInstantlyBuild && !flag) {
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return flag ? new InteractionResultWrapper<>(EnumInteractionResult.PASS, itemstack) : new InteractionResultWrapper<>(EnumInteractionResult.FAIL, itemstack);
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--
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2.21.0
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