Paper/Spigot-Server-Patches/0016-Configurable-speed-for-water-flowing-over-lava.patch

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From c24baf1beff606ebad8e896feb3a0e7d889a6b11 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Tue, 1 Mar 2016 14:27:13 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index df3e6fb..f81ece3 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -143,4 +143,10 @@ public class PaperWorldConfig {
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if (fallingBlockHeightNerf != 0) log("Falling Block Height Limit set to Y: " + fallingBlockHeightNerf);
if (entityTNTHeightNerf != 0) log("TNT Entity Height Limit set to Y: " + entityTNTHeightNerf);
}
+
+ public int waterOverLavaFlowSpeed;
+ private void waterOverLawFlowSpeed() {
+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
+ }
}
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index 800ffdc..036e861 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
@@ -35,7 +35,7 @@ public class BlockFlowing extends BlockFluids {
b0 = 2;
}
- int j = this.a(world);
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+ int j = this.getFlowSpeed(world, blockposition); // Paper
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int k;
if (i > 0) {
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@@ -263,8 +263,22 @@ public class BlockFlowing extends BlockFluids {
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public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
if (!this.e(world, blockposition, iblockdata)) {
- world.a(blockposition, (Block) this, this.a(world));
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+ world.a(blockposition, (Block) this, this.getFlowSpeed(world, blockposition)); // Paper
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}
}
+
+ /**
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+ * Paper - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ */
+ public int getFlowSpeed(World world, BlockPosition blockposition) {
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+ if (this.material == Material.WATER && (
+ world.getType(blockposition.north(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.south(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.west(1)).getBlock().material == Material.LAVA ||
+ world.getType(blockposition.east(1)).getBlock().material == Material.LAVA)) {
+ return world.paperConfig.waterOverLavaFlowSpeed;
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+ }
+ return super.a(world);
+ }
}
--
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2.7.1.windows.2
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