2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2022-09-26 10:02:51 +02:00
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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2021-06-11 14:02:28 +02:00
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Date: Sun, 17 May 2020 23:47:33 -0700
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Subject: [PATCH] Fix for large move vectors crashing server
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Check movement distance also based on current position.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2024-10-23 17:13:43 +02:00
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index c430434485baa7fc5a213efd9523cee8c2c46b44..e3e43c361d8612dbc79fe88730a3794eb44d85e4 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2024-10-23 17:13:43 +02:00
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@@ -489,9 +489,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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2023-12-28 21:47:57 +01:00
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float prevYaw = this.player.getYRot();
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float prevPitch = this.player.getXRot();
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// CraftBukkit end
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2021-06-11 14:02:28 +02:00
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- double d0 = entity.getX();
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- double d1 = entity.getY();
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- double d2 = entity.getZ();
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2021-06-14 18:58:00 +02:00
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+ double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER
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+ double d1 = entity.getY();final double fromY = d1; // Paper - OBFHELPER
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+ double d2 = entity.getZ();final double fromZ = d2; // Paper - OBFHELPER
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2022-03-14 20:28:02 +01:00
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double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX()); final double toX = d3; // Paper - OBFHELPER
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double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY()); final double toY = d4; // Paper - OBFHELPER
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double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ()); final double toZ = d5; // Paper - OBFHELPER
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2024-10-23 17:13:43 +02:00
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@@ -501,7 +501,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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2021-06-11 14:02:28 +02:00
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double d7 = d4 - this.vehicleFirstGoodY;
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double d8 = d5 - this.vehicleFirstGoodZ;
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double d9 = entity.getDeltaMovement().lengthSqr();
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- double d10 = d6 * d6 + d7 * d7 + d8 * d8;
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+ // Paper start - fix large move vectors killing the server
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+ double currDeltaX = toX - fromX;
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+ double currDeltaY = toY - fromY;
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+ double currDeltaZ = toZ - fromZ;
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+ double d10 = Math.max(d6 * d6 + d7 * d7 + d8 * d8, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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2021-08-26 04:16:27 +02:00
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+ double otherFieldX = d3 - this.vehicleLastGoodX;
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+ double otherFieldY = d4 - this.vehicleLastGoodY - 1.0E-6D;
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+ double otherFieldZ = d5 - this.vehicleLastGoodZ;
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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2021-06-11 14:02:28 +02:00
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// CraftBukkit start - handle custom speeds and skipped ticks
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2021-08-26 04:16:27 +02:00
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this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
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2024-10-23 17:13:43 +02:00
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@@ -547,9 +556,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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2021-08-26 04:16:27 +02:00
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boolean flag = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
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- d6 = d3 - this.vehicleLastGoodX;
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- d7 = d4 - this.vehicleLastGoodY - 1.0E-6D;
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- d8 = d5 - this.vehicleLastGoodZ;
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+ d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d5 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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2022-03-01 06:43:03 +01:00
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boolean flag1 = entity.verticalCollisionBelow;
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2021-08-26 04:16:27 +02:00
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2023-06-08 01:44:11 +02:00
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if (entity instanceof LivingEntity) {
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2024-10-23 17:13:43 +02:00
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@@ -1256,7 +1265,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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2023-06-08 01:44:11 +02:00
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double d7 = d1 - this.firstGoodY;
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double d8 = d2 - this.firstGoodZ;
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double d9 = this.player.getDeltaMovement().lengthSqr();
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- double d10 = d6 * d6 + d7 * d7 + d8 * d8;
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2021-06-11 14:02:28 +02:00
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+ // Paper start - fix large move vectors killing the server
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+ double currDeltaX = toX - prevX;
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+ double currDeltaY = toY - prevY;
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+ double currDeltaZ = toZ - prevZ;
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2023-06-12 20:26:43 +02:00
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+ double d10 = Math.max(d6 * d6 + d7 * d7 + d8 * d8, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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2021-08-26 04:16:27 +02:00
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+ double otherFieldX = d0 - this.lastGoodX;
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+ double otherFieldY = d1 - this.lastGoodY;
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+ double otherFieldZ = d2 - this.lastGoodZ;
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2023-06-08 01:44:11 +02:00
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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2021-06-11 14:02:28 +02:00
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+ // Paper end - fix large move vectors killing the server
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if (this.player.isSleeping()) {
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2023-06-08 01:44:11 +02:00
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if (d10 > 1.0D) {
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2024-10-23 17:13:43 +02:00
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@@ -1312,9 +1330,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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2021-08-26 04:16:27 +02:00
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AABB axisalignedbb = this.player.getBoundingBox();
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2023-06-08 01:44:11 +02:00
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- d6 = d0 - this.lastGoodX;
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- d7 = d1 - this.lastGoodY;
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- d8 = d2 - this.lastGoodZ;
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+ d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d2 - this.lastGoodZ; // Paper - diff on change, used for checking large move vectors above
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2024-04-24 15:46:45 +02:00
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boolean flag1 = d7 > 0.0D;
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2021-08-26 04:16:27 +02:00
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2024-04-24 15:46:45 +02:00
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if (this.player.onGround() && !packet.isOnGround() && flag1) {
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