Paper/patches/server/0361-Ensure-EntityRaider-respects-game-and-entity-rules-f.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index 6fb56c826f0eaf76ab7896f784084b4fb1b3d105..f9bd6f5e54bdb4e2fe4cc73e54961721f440ef07 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -292,6 +292,7 @@ public abstract class Raider extends PatrollingMonster {
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@Override
public boolean canUse() {
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+ if (!this.mob.level().getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_MOBGRIEFING) || !this.mob.canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
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Raid raid = this.mob.getCurrentRaid();
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if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance(this.mob.registryAccess().lookupOrThrow(Registries.BANNER_PATTERN)))) {