Paper/nms-patches/BlockSoil.patch

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--- a/net/minecraft/server/BlockSoil.java
+++ b/net/minecraft/server/BlockSoil.java
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@@ -3,6 +3,11 @@
import java.util.Iterator;
import java.util.Random;
+// CraftBukkit start
+import org.bukkit.event.entity.EntityInteractEvent;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+// CraftBukkit end
+
public class BlockSoil extends Block {
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public static final BlockStateInteger MOISTURE = BlockProperties.aq;
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@@ -53,12 +58,12 @@
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if (!a((IWorldReader) worldserver, blockposition) && !worldserver.isRainingAt(blockposition.up())) {
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if (i > 0) {
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- worldserver.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockSoil.MOISTURE, i - 1), 2);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleMoistureChangeEvent(worldserver, blockposition, (IBlockData) iblockdata.set(BlockSoil.MOISTURE, i - 1), 2); // CraftBukkit
} else if (!a((IBlockAccess) worldserver, blockposition)) {
fade(iblockdata, worldserver, blockposition);
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}
} else if (i < 7) {
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- worldserver.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockSoil.MOISTURE, 7), 2);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleMoistureChangeEvent(worldserver, blockposition, (IBlockData) iblockdata.set(BlockSoil.MOISTURE, 7), 2); // CraftBukkit
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}
}
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@@ -66,14 +71,37 @@
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@Override
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public void fallOn(World world, BlockPosition blockposition, Entity entity, float f) {
+ super.fallOn(world, blockposition, entity, f); // CraftBukkit - moved here as game rules / events shouldn't affect fall damage.
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if (!world.isClientSide && world.random.nextFloat() < f - 0.5F && entity instanceof EntityLiving && (entity instanceof EntityHuman || world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) && entity.getWidth() * entity.getWidth() * entity.getHeight() > 0.512F) {
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+ // CraftBukkit start - Interact soil
+ org.bukkit.event.Cancellable cancellable;
+ if (entity instanceof EntityHuman) {
+ cancellable = CraftEventFactory.callPlayerInteractEvent((EntityHuman) entity, org.bukkit.event.block.Action.PHYSICAL, blockposition, null, null, null);
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+ } else {
+ cancellable = new EntityInteractEvent(entity.getBukkitEntity(), world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
+ world.getServer().getPluginManager().callEvent((EntityInteractEvent) cancellable);
+ }
+
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+ if (cancellable.isCancelled()) {
+ return;
+ }
+
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+ if (CraftEventFactory.callEntityChangeBlockEvent(entity, blockposition, Blocks.DIRT.getBlockData()).isCancelled()) {
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+ return;
+ }
+ // CraftBukkit end
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fade(world.getType(blockposition), world, blockposition);
}
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- super.fallOn(world, blockposition, entity, f);
+ // super.fallOn(world, blockposition, entity, f); // CraftBukkit - moved up
}
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public static void fade(IBlockData iblockdata, World world, BlockPosition blockposition) {
+ // CraftBukkit start
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+ if (CraftEventFactory.callBlockFadeEvent(world, blockposition, Blocks.DIRT.getBlockData()).isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
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world.setTypeUpdate(blockposition, a(iblockdata, Blocks.DIRT.getBlockData(), world, blockposition));
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}