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Missed a comment in chest sound patch
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@ -1,4 +1,4 @@
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From 177e07b2410353cc0085387554ed7204d76ba9e6 Mon Sep 17 00:00:00 2001
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From 1c2ed16fe8abd746179ac58e9bc1a1b545e9dddf Mon Sep 17 00:00:00 2001
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From: Iceee <andrew@opticgaming.tv>
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Date: Fri, 28 Nov 2014 11:56:55 -0600
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Subject: [PATCH] Move sound handling out of the chest tick loop
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@ -7,7 +7,7 @@ This allows us to disable ticking chests and enderchests without any
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noticeable difference to players
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index 0f29365..e8f7aeb 100644
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index 0f29365..f61a43d 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -12,13 +12,13 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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@ -48,7 +48,7 @@ index 0f29365..e8f7aeb 100644
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}
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@@ -340,6 +344,31 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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@@ -340,6 +344,32 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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++this.l;
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if (this.world == null) return; // CraftBukkit
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@ -76,11 +76,12 @@ index 0f29365..e8f7aeb 100644
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+
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+ this.world.makeSound(d1, (double) locY + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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+ }
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+ // PaperSpigot end
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+
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this.world.playBlockAction(this.position, this.w(), 1, this.l);
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// CraftBukkit start - Call redstone event
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@@ -363,6 +392,39 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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@@ -363,6 +393,39 @@ public class TileEntityChest extends TileEntityContainer implements IUpdatePlaye
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--this.l;
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if (this.world == null) return; // CraftBukkit
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