Move anti xray classes to source

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stonar96 2024-12-16 15:04:45 +01:00 committed by Nassim Jahnke
parent f8cb014d20
commit 002b02c273
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GPG Key ID: EF6771C01F6EF02F
6 changed files with 960 additions and 0 deletions

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package io.papermc.paper.antixray;
public final class BitStorageReader {
private byte[] buffer;
private int bits;
private int mask;
private int longInBufferIndex;
private int bitInLongIndex;
private long current;
public void setBuffer(byte[] buffer) {
this.buffer = buffer;
}
public void setBits(int bits) {
this.bits = bits;
mask = (1 << bits) - 1;
}
public void setIndex(int index) {
longInBufferIndex = index;
bitInLongIndex = 0;
init();
}
private void init() {
if (buffer.length > longInBufferIndex + 7) {
current = ((((long) buffer[longInBufferIndex]) << 56)
| (((long) buffer[longInBufferIndex + 1] & 0xff) << 48)
| (((long) buffer[longInBufferIndex + 2] & 0xff) << 40)
| (((long) buffer[longInBufferIndex + 3] & 0xff) << 32)
| (((long) buffer[longInBufferIndex + 4] & 0xff) << 24)
| (((long) buffer[longInBufferIndex + 5] & 0xff) << 16)
| (((long) buffer[longInBufferIndex + 6] & 0xff) << 8)
| (((long) buffer[longInBufferIndex + 7] & 0xff)));
}
}
public int read() {
if (bitInLongIndex + bits > 64) {
bitInLongIndex = 0;
longInBufferIndex += 8;
init();
}
int value = (int) (current >>> bitInLongIndex) & mask;
bitInLongIndex += bits;
return value;
}
}

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package io.papermc.paper.antixray;
public final class BitStorageWriter {
private byte[] buffer;
private int bits;
private long mask;
private int longInBufferIndex;
private int bitInLongIndex;
private long current;
private boolean dirty;
public void setBuffer(byte[] buffer) {
this.buffer = buffer;
}
public void setBits(int bits) {
this.bits = bits;
mask = (1L << bits) - 1;
}
public void setIndex(int index) {
longInBufferIndex = index;
bitInLongIndex = 0;
init();
}
private void init() {
if (buffer.length > longInBufferIndex + 7) {
current = ((((long) buffer[longInBufferIndex]) << 56)
| (((long) buffer[longInBufferIndex + 1] & 0xff) << 48)
| (((long) buffer[longInBufferIndex + 2] & 0xff) << 40)
| (((long) buffer[longInBufferIndex + 3] & 0xff) << 32)
| (((long) buffer[longInBufferIndex + 4] & 0xff) << 24)
| (((long) buffer[longInBufferIndex + 5] & 0xff) << 16)
| (((long) buffer[longInBufferIndex + 6] & 0xff) << 8)
| (((long) buffer[longInBufferIndex + 7] & 0xff)));
}
dirty = false;
}
public void flush() {
if (dirty && buffer.length > longInBufferIndex + 7) {
buffer[longInBufferIndex] = (byte) (current >> 56 & 0xff);
buffer[longInBufferIndex + 1] = (byte) (current >> 48 & 0xff);
buffer[longInBufferIndex + 2] = (byte) (current >> 40 & 0xff);
buffer[longInBufferIndex + 3] = (byte) (current >> 32 & 0xff);
buffer[longInBufferIndex + 4] = (byte) (current >> 24 & 0xff);
buffer[longInBufferIndex + 5] = (byte) (current >> 16 & 0xff);
buffer[longInBufferIndex + 6] = (byte) (current >> 8 & 0xff);
buffer[longInBufferIndex + 7] = (byte) (current & 0xff);
}
}
public void write(int value) {
if (bitInLongIndex + bits > 64) {
flush();
bitInLongIndex = 0;
longInBufferIndex += 8;
init();
}
current = current & ~(mask << bitInLongIndex) | (value & mask) << bitInLongIndex;
dirty = true;
bitInLongIndex += bits;
}
public void skip() {
bitInLongIndex += bits;
if (bitInLongIndex > 64) {
flush();
bitInLongIndex = bits;
longInBufferIndex += 8;
init();
}
}
}

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package io.papermc.paper.antixray;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
public class ChunkPacketBlockController {
public static final ChunkPacketBlockController NO_OPERATION_INSTANCE = new ChunkPacketBlockController();
protected ChunkPacketBlockController() {
}
public BlockState[] getPresetBlockStates(Level level, ChunkPos chunkPos, int chunkSectionY) {
return null;
}
public boolean shouldModify(ServerPlayer player, LevelChunk chunk) {
return false;
}
public ChunkPacketInfo<BlockState> getChunkPacketInfo(ClientboundLevelChunkWithLightPacket chunkPacket, LevelChunk chunk) {
return null;
}
public void modifyBlocks(ClientboundLevelChunkWithLightPacket chunkPacket, ChunkPacketInfo<BlockState> chunkPacketInfo) {
chunkPacket.setReady(true);
}
public void onBlockChange(Level level, BlockPos blockPos, BlockState newBlockState, BlockState oldBlockState, int flags, int maxUpdateDepth) {
}
public void onPlayerLeftClickBlock(ServerPlayerGameMode serverPlayerGameMode, BlockPos blockPos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, int sequence) {
}
}

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package io.papermc.paper.antixray;
import io.papermc.paper.configuration.WorldConfiguration;
import io.papermc.paper.configuration.type.EngineMode;
import java.util.ArrayList;
import java.util.LinkedHashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.Executor;
import java.util.concurrent.ThreadLocalRandom;
import java.util.function.IntSupplier;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.EmptyLevelChunk;
import net.minecraft.world.level.chunk.GlobalPalette;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.MissingPaletteEntryException;
import net.minecraft.world.level.chunk.Palette;
import org.bukkit.Bukkit;
public final class ChunkPacketBlockControllerAntiXray extends ChunkPacketBlockController {
private static final Palette<BlockState> GLOBAL_BLOCKSTATE_PALETTE = new GlobalPalette<>(Block.BLOCK_STATE_REGISTRY);
private static final LevelChunkSection EMPTY_SECTION = null;
private final Executor executor;
private final EngineMode engineMode;
private final int maxBlockHeight;
private final int updateRadius;
private final boolean usePermission;
private final BlockState[] presetBlockStates;
private final BlockState[] presetBlockStatesFull;
private final BlockState[] presetBlockStatesStone;
private final BlockState[] presetBlockStatesDeepslate;
private final BlockState[] presetBlockStatesNetherrack;
private final BlockState[] presetBlockStatesEndStone;
private final int[] presetBlockStateBitsGlobal;
private final int[] presetBlockStateBitsStoneGlobal;
private final int[] presetBlockStateBitsDeepslateGlobal;
private final int[] presetBlockStateBitsNetherrackGlobal;
private final int[] presetBlockStateBitsEndStoneGlobal;
private final boolean[] solidGlobal = new boolean[Block.BLOCK_STATE_REGISTRY.size()];
private final boolean[] obfuscateGlobal = new boolean[Block.BLOCK_STATE_REGISTRY.size()];
private final LevelChunkSection[] emptyNearbyChunkSections = {EMPTY_SECTION, EMPTY_SECTION, EMPTY_SECTION, EMPTY_SECTION};
private final int maxBlockHeightUpdatePosition;
public ChunkPacketBlockControllerAntiXray(Level level, Executor executor) {
this.executor = executor;
WorldConfiguration.Anticheat.AntiXray paperWorldConfig = level.paperConfig().anticheat.antiXray;
engineMode = paperWorldConfig.engineMode;
maxBlockHeight = paperWorldConfig.maxBlockHeight >> 4 << 4;
updateRadius = paperWorldConfig.updateRadius;
usePermission = paperWorldConfig.usePermission;
List<Block> toObfuscate;
if (engineMode == EngineMode.HIDE) {
toObfuscate = paperWorldConfig.hiddenBlocks;
presetBlockStates = null;
presetBlockStatesFull = null;
presetBlockStatesStone = new BlockState[]{Blocks.STONE.defaultBlockState()};
presetBlockStatesDeepslate = new BlockState[]{Blocks.DEEPSLATE.defaultBlockState()};
presetBlockStatesNetherrack = new BlockState[]{Blocks.NETHERRACK.defaultBlockState()};
presetBlockStatesEndStone = new BlockState[]{Blocks.END_STONE.defaultBlockState()};
presetBlockStateBitsGlobal = null;
presetBlockStateBitsStoneGlobal = new int[]{GLOBAL_BLOCKSTATE_PALETTE.idFor(Blocks.STONE.defaultBlockState())};
presetBlockStateBitsDeepslateGlobal = new int[]{GLOBAL_BLOCKSTATE_PALETTE.idFor(Blocks.DEEPSLATE.defaultBlockState())};
presetBlockStateBitsNetherrackGlobal = new int[]{GLOBAL_BLOCKSTATE_PALETTE.idFor(Blocks.NETHERRACK.defaultBlockState())};
presetBlockStateBitsEndStoneGlobal = new int[]{GLOBAL_BLOCKSTATE_PALETTE.idFor(Blocks.END_STONE.defaultBlockState())};
} else {
toObfuscate = new ArrayList<>(paperWorldConfig.replacementBlocks);
List<BlockState> presetBlockStateList = new LinkedList<>();
for (Block block : paperWorldConfig.hiddenBlocks) {
if (!(block instanceof EntityBlock)) {
toObfuscate.add(block);
presetBlockStateList.add(block.defaultBlockState());
}
}
// The doc of the LinkedHashSet(Collection<? extends E>) constructor doesn't specify that the insertion order is the predictable iteration order of the specified Collection, although it is in the implementation
Set<BlockState> presetBlockStateSet = new LinkedHashSet<>();
// Therefore addAll(Collection<? extends E>) is used, which guarantees this order in the doc
presetBlockStateSet.addAll(presetBlockStateList);
presetBlockStates = presetBlockStateSet.isEmpty() ? new BlockState[]{Blocks.DIAMOND_ORE.defaultBlockState()} : presetBlockStateSet.toArray(new BlockState[0]);
presetBlockStatesFull = presetBlockStateSet.isEmpty() ? new BlockState[]{Blocks.DIAMOND_ORE.defaultBlockState()} : presetBlockStateList.toArray(new BlockState[0]);
presetBlockStatesStone = null;
presetBlockStatesDeepslate = null;
presetBlockStatesNetherrack = null;
presetBlockStatesEndStone = null;
presetBlockStateBitsGlobal = new int[presetBlockStatesFull.length];
for (int i = 0; i < presetBlockStatesFull.length; i++) {
presetBlockStateBitsGlobal[i] = GLOBAL_BLOCKSTATE_PALETTE.idFor(presetBlockStatesFull[i]);
}
presetBlockStateBitsStoneGlobal = null;
presetBlockStateBitsDeepslateGlobal = null;
presetBlockStateBitsNetherrackGlobal = null;
presetBlockStateBitsEndStoneGlobal = null;
}
for (Block block : toObfuscate) {
// Don't obfuscate air because air causes unnecessary block updates and causes block updates to fail in the void
if (block != null && !block.defaultBlockState().isAir()) {
// Replace all block states of a specified block
for (BlockState blockState : block.getStateDefinition().getPossibleStates()) {
obfuscateGlobal[GLOBAL_BLOCKSTATE_PALETTE.idFor(blockState)] = true;
}
}
}
EmptyLevelChunk emptyChunk = new EmptyLevelChunk(level, new ChunkPos(0, 0), MinecraftServer.getServer().registryAccess().lookupOrThrow(Registries.BIOME).getOrThrow(Biomes.PLAINS));
BlockPos zeroPos = new BlockPos(0, 0, 0);
for (int i = 0; i < solidGlobal.length; i++) {
BlockState blockState = GLOBAL_BLOCKSTATE_PALETTE.valueFor(i);
if (blockState != null) {
solidGlobal[i] = blockState.isRedstoneConductor(emptyChunk, zeroPos)
&& blockState.getBlock() != Blocks.SPAWNER && blockState.getBlock() != Blocks.BARRIER && blockState.getBlock() != Blocks.SHULKER_BOX && blockState.getBlock() != Blocks.SLIME_BLOCK && blockState.getBlock() != Blocks.MANGROVE_ROOTS || paperWorldConfig.lavaObscures && blockState == Blocks.LAVA.defaultBlockState();
// Comparing blockState == Blocks.LAVA.defaultBlockState() instead of blockState.getBlock() == Blocks.LAVA ensures that only "stationary lava" is used
// shulker box checks TE.
}
}
maxBlockHeightUpdatePosition = maxBlockHeight + updateRadius - 1;
}
private int getPresetBlockStatesFullLength() {
return engineMode == EngineMode.HIDE ? 1 : presetBlockStatesFull.length;
}
@Override
public BlockState[] getPresetBlockStates(Level level, ChunkPos chunkPos, int chunkSectionY) {
// Return the block states to be added to the paletted containers so that they can be used for obfuscation
int bottomBlockY = chunkSectionY << 4;
if (bottomBlockY < maxBlockHeight) {
if (engineMode == EngineMode.HIDE) {
return switch (level.getWorld().getEnvironment()) {
case NETHER -> presetBlockStatesNetherrack;
case THE_END -> presetBlockStatesEndStone;
default -> bottomBlockY < 0 ? presetBlockStatesDeepslate : presetBlockStatesStone;
};
}
return presetBlockStates;
}
return null;
}
@Override
public boolean shouldModify(ServerPlayer player, LevelChunk chunk) {
return !usePermission || !player.getBukkitEntity().hasPermission("paper.antixray.bypass");
}
@Override
public ChunkPacketInfoAntiXray getChunkPacketInfo(ClientboundLevelChunkWithLightPacket chunkPacket, LevelChunk chunk) {
// Return a new instance to collect data and objects in the right state while creating the chunk packet for thread safe access later
return new ChunkPacketInfoAntiXray(chunkPacket, chunk, this);
}
@Override
public void modifyBlocks(ClientboundLevelChunkWithLightPacket chunkPacket, ChunkPacketInfo<BlockState> chunkPacketInfo) {
if (!(chunkPacketInfo instanceof ChunkPacketInfoAntiXray)) {
chunkPacket.setReady(true);
return;
}
if (!Bukkit.isPrimaryThread()) {
// Plugins?
MinecraftServer.getServer().scheduleOnMain(() -> modifyBlocks(chunkPacket, chunkPacketInfo));
return;
}
LevelChunk chunk = chunkPacketInfo.getChunk();
int x = chunk.getPos().x;
int z = chunk.getPos().z;
Level level = chunk.getLevel();
((ChunkPacketInfoAntiXray) chunkPacketInfo).setNearbyChunks(level.getChunkIfLoaded(x - 1, z), level.getChunkIfLoaded(x + 1, z), level.getChunkIfLoaded(x, z - 1), level.getChunkIfLoaded(x, z + 1));
executor.execute((Runnable) chunkPacketInfo);
}
// Actually these fields should be variables inside the obfuscate method but in sync mode or with SingleThreadExecutor in async mode it's okay (even without ThreadLocal)
// If an ExecutorService with multiple threads is used, ThreadLocal must be used here
private final ThreadLocal<int[]> presetBlockStateBits = ThreadLocal.withInitial(() -> new int[getPresetBlockStatesFullLength()]);
private static final ThreadLocal<boolean[]> SOLID = ThreadLocal.withInitial(() -> new boolean[Block.BLOCK_STATE_REGISTRY.size()]);
private static final ThreadLocal<boolean[]> OBFUSCATE = ThreadLocal.withInitial(() -> new boolean[Block.BLOCK_STATE_REGISTRY.size()]);
// These boolean arrays represent chunk layers, true means don't obfuscate, false means obfuscate
private static final ThreadLocal<boolean[][]> CURRENT = ThreadLocal.withInitial(() -> new boolean[16][16]);
private static final ThreadLocal<boolean[][]> NEXT = ThreadLocal.withInitial(() -> new boolean[16][16]);
private static final ThreadLocal<boolean[][]> NEXT_NEXT = ThreadLocal.withInitial(() -> new boolean[16][16]);
public void obfuscate(ChunkPacketInfoAntiXray chunkPacketInfoAntiXray) {
int[] presetBlockStateBits = this.presetBlockStateBits.get();
boolean[] solid = SOLID.get();
boolean[] obfuscate = OBFUSCATE.get();
boolean[][] current = CURRENT.get();
boolean[][] next = NEXT.get();
boolean[][] nextNext = NEXT_NEXT.get();
// bitStorageReader, bitStorageWriter and nearbyChunkSections could also be reused (with ThreadLocal if necessary) but it's not worth it
BitStorageReader bitStorageReader = new BitStorageReader();
BitStorageWriter bitStorageWriter = new BitStorageWriter();
LevelChunkSection[] nearbyChunkSections = new LevelChunkSection[4];
LevelChunk chunk = chunkPacketInfoAntiXray.getChunk();
Level level = chunk.getLevel();
int maxChunkSectionIndex = Math.min((maxBlockHeight >> 4) - chunk.getMinSectionY(), chunk.getSectionsCount()) - 1;
boolean[] solidTemp = null;
boolean[] obfuscateTemp = null;
bitStorageReader.setBuffer(chunkPacketInfoAntiXray.getBuffer());
bitStorageWriter.setBuffer(chunkPacketInfoAntiXray.getBuffer());
int numberOfBlocks = presetBlockStateBits.length;
// Keep the lambda expressions as simple as possible. They are used very frequently.
LayeredIntSupplier random = numberOfBlocks == 1 ? (() -> 0) : engineMode == EngineMode.OBFUSCATE_LAYER ? new LayeredIntSupplier() {
// engine-mode: 3
private int state;
private int next;
{
while ((state = ThreadLocalRandom.current().nextInt()) == 0) ;
}
@Override
public void nextLayer() {
// https://en.wikipedia.org/wiki/Xorshift
state ^= state << 13;
state ^= state >>> 17;
state ^= state << 5;
// https://www.pcg-random.org/posts/bounded-rands.html
next = (int) ((Integer.toUnsignedLong(state) * numberOfBlocks) >>> 32);
}
@Override
public int getAsInt() {
return next;
}
} : new LayeredIntSupplier() {
// engine-mode: 2
private int state;
{
while ((state = ThreadLocalRandom.current().nextInt()) == 0) ;
}
@Override
public int getAsInt() {
// https://en.wikipedia.org/wiki/Xorshift
state ^= state << 13;
state ^= state >>> 17;
state ^= state << 5;
// https://www.pcg-random.org/posts/bounded-rands.html
return (int) ((Integer.toUnsignedLong(state) * numberOfBlocks) >>> 32);
}
};
for (int chunkSectionIndex = 0; chunkSectionIndex <= maxChunkSectionIndex; chunkSectionIndex++) {
if (chunkPacketInfoAntiXray.isWritten(chunkSectionIndex) && chunkPacketInfoAntiXray.getPresetValues(chunkSectionIndex) != null) {
int[] presetBlockStateBitsTemp;
if (chunkPacketInfoAntiXray.getPalette(chunkSectionIndex) instanceof GlobalPalette) {
if (engineMode == EngineMode.HIDE) {
presetBlockStateBitsTemp = switch (level.getWorld().getEnvironment()) {
case NETHER -> presetBlockStateBitsNetherrackGlobal;
case THE_END -> presetBlockStateBitsEndStoneGlobal;
default -> chunkSectionIndex + chunk.getMinSectionY() < 0 ? presetBlockStateBitsDeepslateGlobal : presetBlockStateBitsStoneGlobal;
};
} else {
presetBlockStateBitsTemp = presetBlockStateBitsGlobal;
}
} else {
// If it's presetBlockStates, use this.presetBlockStatesFull instead
BlockState[] presetBlockStatesFull = chunkPacketInfoAntiXray.getPresetValues(chunkSectionIndex) == presetBlockStates ? this.presetBlockStatesFull : chunkPacketInfoAntiXray.getPresetValues(chunkSectionIndex);
presetBlockStateBitsTemp = presetBlockStateBits;
for (int i = 0; i < presetBlockStateBitsTemp.length; i++) {
// This is thread safe because we only request IDs that are guaranteed to be in the palette and are visible
// For more details see the comments in the readPalette method
presetBlockStateBitsTemp[i] = chunkPacketInfoAntiXray.getPalette(chunkSectionIndex).idFor(presetBlockStatesFull[i]);
}
}
bitStorageWriter.setIndex(chunkPacketInfoAntiXray.getIndex(chunkSectionIndex));
// Check if the chunk section below was not obfuscated
if (chunkSectionIndex == 0 || !chunkPacketInfoAntiXray.isWritten(chunkSectionIndex - 1) || chunkPacketInfoAntiXray.getPresetValues(chunkSectionIndex - 1) == null) {
// If so, initialize some stuff
bitStorageReader.setBits(chunkPacketInfoAntiXray.getBits(chunkSectionIndex));
bitStorageReader.setIndex(chunkPacketInfoAntiXray.getIndex(chunkSectionIndex));
solidTemp = readPalette(chunkPacketInfoAntiXray.getPalette(chunkSectionIndex), solid, solidGlobal);
obfuscateTemp = readPalette(chunkPacketInfoAntiXray.getPalette(chunkSectionIndex), obfuscate, obfuscateGlobal);
// Read the blocks of the upper layer of the chunk section below if it exists
LevelChunkSection belowChunkSection = null;
boolean skipFirstLayer = chunkSectionIndex == 0 || (belowChunkSection = chunk.getSections()[chunkSectionIndex - 1]) == EMPTY_SECTION;
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
current[z][x] = true;
next[z][x] = skipFirstLayer || isTransparent(belowChunkSection, x, 15, z);
}
}
// Abuse the obfuscateLayer method to read the blocks of the first layer of the current chunk section
bitStorageWriter.setBits(0);
obfuscateLayer(-1, bitStorageReader, bitStorageWriter, solidTemp, obfuscateTemp, presetBlockStateBitsTemp, current, next, nextNext, emptyNearbyChunkSections, random);
}
bitStorageWriter.setBits(chunkPacketInfoAntiXray.getBits(chunkSectionIndex));
nearbyChunkSections[0] = chunkPacketInfoAntiXray.getNearbyChunks()[0] == null ? EMPTY_SECTION : chunkPacketInfoAntiXray.getNearbyChunks()[0].getSections()[chunkSectionIndex];
nearbyChunkSections[1] = chunkPacketInfoAntiXray.getNearbyChunks()[1] == null ? EMPTY_SECTION : chunkPacketInfoAntiXray.getNearbyChunks()[1].getSections()[chunkSectionIndex];
nearbyChunkSections[2] = chunkPacketInfoAntiXray.getNearbyChunks()[2] == null ? EMPTY_SECTION : chunkPacketInfoAntiXray.getNearbyChunks()[2].getSections()[chunkSectionIndex];
nearbyChunkSections[3] = chunkPacketInfoAntiXray.getNearbyChunks()[3] == null ? EMPTY_SECTION : chunkPacketInfoAntiXray.getNearbyChunks()[3].getSections()[chunkSectionIndex];
// Obfuscate all layers of the current chunk section except the upper one
for (int y = 0; y < 15; y++) {
boolean[][] temp = current;
current = next;
next = nextNext;
nextNext = temp;
random.nextLayer();
obfuscateLayer(y, bitStorageReader, bitStorageWriter, solidTemp, obfuscateTemp, presetBlockStateBitsTemp, current, next, nextNext, nearbyChunkSections, random);
}
// Check if the chunk section above doesn't need obfuscation
if (chunkSectionIndex == maxChunkSectionIndex || !chunkPacketInfoAntiXray.isWritten(chunkSectionIndex + 1) || chunkPacketInfoAntiXray.getPresetValues(chunkSectionIndex + 1) == null) {
// If so, obfuscate the upper layer of the current chunk section by reading blocks of the first layer from the chunk section above if it exists
LevelChunkSection aboveChunkSection;
if (chunkSectionIndex != chunk.getSectionsCount() - 1 && (aboveChunkSection = chunk.getSections()[chunkSectionIndex + 1]) != EMPTY_SECTION) {
boolean[][] temp = current;
current = next;
next = nextNext;
nextNext = temp;
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
if (isTransparent(aboveChunkSection, x, 0, z)) {
current[z][x] = true;
}
}
}
// There is nothing to read anymore
bitStorageReader.setBits(0);
solid[0] = true;
random.nextLayer();
obfuscateLayer(15, bitStorageReader, bitStorageWriter, solid, obfuscateTemp, presetBlockStateBitsTemp, current, next, nextNext, nearbyChunkSections, random);
}
} else {
// If not, initialize the reader and other stuff for the chunk section above to obfuscate the upper layer of the current chunk section
bitStorageReader.setBits(chunkPacketInfoAntiXray.getBits(chunkSectionIndex + 1));
bitStorageReader.setIndex(chunkPacketInfoAntiXray.getIndex(chunkSectionIndex + 1));
solidTemp = readPalette(chunkPacketInfoAntiXray.getPalette(chunkSectionIndex + 1), solid, solidGlobal);
obfuscateTemp = readPalette(chunkPacketInfoAntiXray.getPalette(chunkSectionIndex + 1), obfuscate, obfuscateGlobal);
boolean[][] temp = current;
current = next;
next = nextNext;
nextNext = temp;
random.nextLayer();
obfuscateLayer(15, bitStorageReader, bitStorageWriter, solidTemp, obfuscateTemp, presetBlockStateBitsTemp, current, next, nextNext, nearbyChunkSections, random);
}
bitStorageWriter.flush();
}
}
chunkPacketInfoAntiXray.getChunkPacket().setReady(true);
}
private void obfuscateLayer(int y, BitStorageReader bitStorageReader, BitStorageWriter bitStorageWriter, boolean[] solid, boolean[] obfuscate, int[] presetBlockStateBits, boolean[][] current, boolean[][] next, boolean[][] nextNext, LevelChunkSection[] nearbyChunkSections, IntSupplier random) {
// First block of first line
int bits = bitStorageReader.read();
if (nextNext[0][0] = !solid[bits]) {
bitStorageWriter.skip();
next[0][1] = true;
next[1][0] = true;
} else {
if (current[0][0] || isTransparent(nearbyChunkSections[2], 0, y, 15) || isTransparent(nearbyChunkSections[0], 15, y, 0)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[0][0] = true;
}
// First line
for (int x = 1; x < 15; x++) {
bits = bitStorageReader.read();
if (nextNext[0][x] = !solid[bits]) {
bitStorageWriter.skip();
next[0][x - 1] = true;
next[0][x + 1] = true;
next[1][x] = true;
} else {
if (current[0][x] || isTransparent(nearbyChunkSections[2], x, y, 15)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[0][x] = true;
}
}
// Last block of first line
bits = bitStorageReader.read();
if (nextNext[0][15] = !solid[bits]) {
bitStorageWriter.skip();
next[0][14] = true;
next[1][15] = true;
} else {
if (current[0][15] || isTransparent(nearbyChunkSections[2], 15, y, 15) || isTransparent(nearbyChunkSections[1], 0, y, 0)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[0][15] = true;
}
// All inner lines
for (int z = 1; z < 15; z++) {
// First block
bits = bitStorageReader.read();
if (nextNext[z][0] = !solid[bits]) {
bitStorageWriter.skip();
next[z][1] = true;
next[z - 1][0] = true;
next[z + 1][0] = true;
} else {
if (current[z][0] || isTransparent(nearbyChunkSections[0], 15, y, z)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[z][0] = true;
}
// All inner blocks
for (int x = 1; x < 15; x++) {
bits = bitStorageReader.read();
if (nextNext[z][x] = !solid[bits]) {
bitStorageWriter.skip();
next[z][x - 1] = true;
next[z][x + 1] = true;
next[z - 1][x] = true;
next[z + 1][x] = true;
} else {
if (current[z][x]) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[z][x] = true;
}
}
// Last block
bits = bitStorageReader.read();
if (nextNext[z][15] = !solid[bits]) {
bitStorageWriter.skip();
next[z][14] = true;
next[z - 1][15] = true;
next[z + 1][15] = true;
} else {
if (current[z][15] || isTransparent(nearbyChunkSections[1], 0, y, z)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[z][15] = true;
}
}
// First block of last line
bits = bitStorageReader.read();
if (nextNext[15][0] = !solid[bits]) {
bitStorageWriter.skip();
next[15][1] = true;
next[14][0] = true;
} else {
if (current[15][0] || isTransparent(nearbyChunkSections[3], 0, y, 0) || isTransparent(nearbyChunkSections[0], 15, y, 15)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[15][0] = true;
}
// Last line
for (int x = 1; x < 15; x++) {
bits = bitStorageReader.read();
if (nextNext[15][x] = !solid[bits]) {
bitStorageWriter.skip();
next[15][x - 1] = true;
next[15][x + 1] = true;
next[14][x] = true;
} else {
if (current[15][x] || isTransparent(nearbyChunkSections[3], x, y, 0)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[15][x] = true;
}
}
// Last block of last line
bits = bitStorageReader.read();
if (nextNext[15][15] = !solid[bits]) {
bitStorageWriter.skip();
next[15][14] = true;
next[14][15] = true;
} else {
if (current[15][15] || isTransparent(nearbyChunkSections[3], 15, y, 0) || isTransparent(nearbyChunkSections[1], 0, y, 15)) {
bitStorageWriter.skip();
} else {
bitStorageWriter.write(presetBlockStateBits[random.getAsInt()]);
}
}
if (!obfuscate[bits]) {
next[15][15] = true;
}
}
private boolean isTransparent(LevelChunkSection chunkSection, int x, int y, int z) {
if (chunkSection == EMPTY_SECTION) {
return true;
}
try {
return !solidGlobal[GLOBAL_BLOCKSTATE_PALETTE.idFor(chunkSection.getBlockState(x, y, z))];
} catch (MissingPaletteEntryException e) {
// Race condition / visibility issue / no happens-before relationship
// We don't care and treat the block as transparent
// Internal implementation details of PalettedContainer, LinearPalette, HashMapPalette, CrudeIncrementalIntIdentityHashBiMap, ... guarantee us that no (other) exceptions will occur
return true;
}
}
private boolean[] readPalette(Palette<BlockState> palette, boolean[] temp, boolean[] global) {
if (palette instanceof GlobalPalette) {
return global;
}
try {
for (int i = 0; i < palette.getSize(); i++) {
temp[i] = global[GLOBAL_BLOCKSTATE_PALETTE.idFor(palette.valueFor(i))];
}
} catch (MissingPaletteEntryException e) {
// Race condition / visibility issue / no happens-before relationship
// We don't care because we at least see the state as it was when the chunk packet was created
// Internal implementation details of PalettedContainer, LinearPalette, HashMapPalette, CrudeIncrementalIntIdentityHashBiMap, ... guarantee us that no (other) exceptions will occur until we have all the data that we need here
// Since all palettes have a fixed initial maximum size and there is no internal restructuring and no values are removed from palettes, we are also guaranteed to see the data
}
return temp;
}
@Override
public void onBlockChange(Level level, BlockPos blockPos, BlockState newBlockState, BlockState oldBlockState, int flags, int maxUpdateDepth) {
if (oldBlockState != null && solidGlobal[GLOBAL_BLOCKSTATE_PALETTE.idFor(oldBlockState)] && !solidGlobal[GLOBAL_BLOCKSTATE_PALETTE.idFor(newBlockState)] && blockPos.getY() <= maxBlockHeightUpdatePosition) {
updateNearbyBlocks(level, blockPos);
}
}
@Override
public void onPlayerLeftClickBlock(ServerPlayerGameMode serverPlayerGameMode, BlockPos blockPos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, int sequence) {
if (blockPos.getY() <= maxBlockHeightUpdatePosition) {
updateNearbyBlocks(serverPlayerGameMode.level, blockPos);
}
}
private void updateNearbyBlocks(Level level, BlockPos blockPos) {
if (updateRadius >= 2) {
BlockPos temp = blockPos.west();
updateBlock(level, temp);
updateBlock(level, temp.west());
updateBlock(level, temp.below());
updateBlock(level, temp.above());
updateBlock(level, temp.north());
updateBlock(level, temp.south());
updateBlock(level, temp = blockPos.east());
updateBlock(level, temp.east());
updateBlock(level, temp.below());
updateBlock(level, temp.above());
updateBlock(level, temp.north());
updateBlock(level, temp.south());
updateBlock(level, temp = blockPos.below());
updateBlock(level, temp.below());
updateBlock(level, temp.north());
updateBlock(level, temp.south());
updateBlock(level, temp = blockPos.above());
updateBlock(level, temp.above());
updateBlock(level, temp.north());
updateBlock(level, temp.south());
updateBlock(level, temp = blockPos.north());
updateBlock(level, temp.north());
updateBlock(level, temp = blockPos.south());
updateBlock(level, temp.south());
} else if (updateRadius == 1) {
updateBlock(level, blockPos.west());
updateBlock(level, blockPos.east());
updateBlock(level, blockPos.below());
updateBlock(level, blockPos.above());
updateBlock(level, blockPos.north());
updateBlock(level, blockPos.south());
} else {
// Do nothing if updateRadius <= 0 (test mode)
}
}
private void updateBlock(Level level, BlockPos blockPos) {
BlockState blockState = level.getBlockStateIfLoaded(blockPos);
if (blockState != null && obfuscateGlobal[GLOBAL_BLOCKSTATE_PALETTE.idFor(blockState)]) {
((ServerLevel) level).getChunkSource().blockChanged(blockPos);
}
}
@FunctionalInterface
private interface LayeredIntSupplier extends IntSupplier {
default void nextLayer() {
}
}
}

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@ -0,0 +1,80 @@
package io.papermc.paper.antixray;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.Palette;
public class ChunkPacketInfo<T> {
private final ClientboundLevelChunkWithLightPacket chunkPacket;
private final LevelChunk chunk;
private final int[] bits;
private final Object[] palettes;
private final int[] indexes;
private final Object[][] presetValues;
private byte[] buffer;
public ChunkPacketInfo(ClientboundLevelChunkWithLightPacket chunkPacket, LevelChunk chunk) {
this.chunkPacket = chunkPacket;
this.chunk = chunk;
int sections = chunk.getSectionsCount();
bits = new int[sections];
palettes = new Object[sections];
indexes = new int[sections];
presetValues = new Object[sections][];
}
public ClientboundLevelChunkWithLightPacket getChunkPacket() {
return chunkPacket;
}
public LevelChunk getChunk() {
return chunk;
}
public byte[] getBuffer() {
return buffer;
}
public void setBuffer(byte[] buffer) {
this.buffer = buffer;
}
public int getBits(int chunkSectionIndex) {
return bits[chunkSectionIndex];
}
public void setBits(int chunkSectionIndex, int bits) {
this.bits[chunkSectionIndex] = bits;
}
@SuppressWarnings("unchecked")
public Palette<T> getPalette(int chunkSectionIndex) {
return (Palette<T>) palettes[chunkSectionIndex];
}
public void setPalette(int chunkSectionIndex, Palette<T> palette) {
palettes[chunkSectionIndex] = palette;
}
public int getIndex(int chunkSectionIndex) {
return indexes[chunkSectionIndex];
}
public void setIndex(int chunkSectionIndex, int index) {
indexes[chunkSectionIndex] = index;
}
@SuppressWarnings("unchecked")
public T[] getPresetValues(int chunkSectionIndex) {
return (T[]) presetValues[chunkSectionIndex];
}
public void setPresetValues(int chunkSectionIndex, T[] presetValues) {
this.presetValues[chunkSectionIndex] = presetValues;
}
public boolean isWritten(int chunkSectionIndex) {
return bits[chunkSectionIndex] != 0;
}
}

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package io.papermc.paper.antixray;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
public final class ChunkPacketInfoAntiXray extends ChunkPacketInfo<BlockState> implements Runnable {
private final ChunkPacketBlockControllerAntiXray chunkPacketBlockControllerAntiXray;
private LevelChunk[] nearbyChunks;
public ChunkPacketInfoAntiXray(ClientboundLevelChunkWithLightPacket chunkPacket, LevelChunk chunk, ChunkPacketBlockControllerAntiXray chunkPacketBlockControllerAntiXray) {
super(chunkPacket, chunk);
this.chunkPacketBlockControllerAntiXray = chunkPacketBlockControllerAntiXray;
}
public LevelChunk[] getNearbyChunks() {
return nearbyChunks;
}
public void setNearbyChunks(LevelChunk... nearbyChunks) {
this.nearbyChunks = nearbyChunks;
}
@Override
public void run() {
chunkPacketBlockControllerAntiXray.obfuscate(this);
}
}