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Fix NPE race condition in ServerListPingEvent
Fixes GH-1473 If a ping is responded to prior to the server sample being populated (pre-tick as an example) it can result in an NPE.
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@ -91,7 +91,7 @@ index 0000000000..350410527b
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+
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+ private StandardPaperServerListPingEventImpl(MinecraftServer server, NetworkManager networkManager, ServerPing ping) {
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+ super(server, new PaperStatusClient(networkManager), ping.getServerData().getProtocolVersion(), server.server.getServerIcon());
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+ this.originalSample = ping.getPlayers().getSample();
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+ this.originalSample = ping.getPlayers() == null ? null : ping.getPlayers().getSample(); // GH-1473 - pre-tick race condition NPE
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+ }
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+
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+ @Nonnull
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