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Allow Attribute Capping.
Apply some sensible defaults and allow server owners to customize the maximum values of selected common attributes. By: md_5 <git@md-5.net>
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5b20d95920
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@ -5,3 +5,27 @@
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package net.minecraft.world.entity.ai.attributes;
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import net.minecraft.core.Holder;
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@@ -9,7 +10,7 @@
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public static final Holder<Attribute> ARMOR = Attributes.register("armor", (new RangedAttribute("attribute.name.armor", 0.0D, 0.0D, 30.0D)).setSyncable(true));
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public static final Holder<Attribute> ARMOR_TOUGHNESS = Attributes.register("armor_toughness", (new RangedAttribute("attribute.name.armor_toughness", 0.0D, 0.0D, 20.0D)).setSyncable(true));
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- public static final Holder<Attribute> ATTACK_DAMAGE = Attributes.register("attack_damage", new RangedAttribute("attribute.name.attack_damage", 2.0D, 0.0D, 2048.0D));
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+ public static final Holder<Attribute> ATTACK_DAMAGE = Attributes.register("attack_damage", new RangedAttribute("attribute.name.attack_damage", 2.0D, 0.0D, org.spigotmc.SpigotConfig.attackDamage));
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public static final Holder<Attribute> ATTACK_KNOCKBACK = Attributes.register("attack_knockback", new RangedAttribute("attribute.name.attack_knockback", 0.0D, 0.0D, 5.0D));
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public static final Holder<Attribute> ATTACK_SPEED = Attributes.register("attack_speed", (new RangedAttribute("attribute.name.attack_speed", 4.0D, 0.0D, 1024.0D)).setSyncable(true));
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public static final Holder<Attribute> BLOCK_BREAK_SPEED = Attributes.register("block_break_speed", (new RangedAttribute("attribute.name.block_break_speed", 1.0D, 0.0D, 1024.0D)).setSyncable(true));
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@@ -24,11 +25,11 @@
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public static final Holder<Attribute> JUMP_STRENGTH = Attributes.register("jump_strength", (new RangedAttribute("attribute.name.jump_strength", 0.41999998688697815D, 0.0D, 32.0D)).setSyncable(true));
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public static final Holder<Attribute> KNOCKBACK_RESISTANCE = Attributes.register("knockback_resistance", new RangedAttribute("attribute.name.knockback_resistance", 0.0D, 0.0D, 1.0D));
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public static final Holder<Attribute> LUCK = Attributes.register("luck", (new RangedAttribute("attribute.name.luck", 0.0D, -1024.0D, 1024.0D)).setSyncable(true));
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- public static final Holder<Attribute> MAX_ABSORPTION = Attributes.register("max_absorption", (new RangedAttribute("attribute.name.max_absorption", 0.0D, 0.0D, 2048.0D)).setSyncable(true));
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- public static final Holder<Attribute> MAX_HEALTH = Attributes.register("max_health", (new RangedAttribute("attribute.name.max_health", 20.0D, 1.0D, 1024.0D)).setSyncable(true));
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+ public static final Holder<Attribute> MAX_ABSORPTION = Attributes.register("max_absorption", (new RangedAttribute("attribute.name.max_absorption", 0.0D, 0.0D, org.spigotmc.SpigotConfig.maxAbsorption)).setSyncable(true));
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+ public static final Holder<Attribute> MAX_HEALTH = Attributes.register("max_health", (new RangedAttribute("attribute.name.max_health", 20.0D, 1.0D, org.spigotmc.SpigotConfig.maxHealth)).setSyncable(true));
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public static final Holder<Attribute> MINING_EFFICIENCY = Attributes.register("mining_efficiency", (new RangedAttribute("attribute.name.mining_efficiency", 0.0D, 0.0D, 1024.0D)).setSyncable(true));
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public static final Holder<Attribute> MOVEMENT_EFFICIENCY = Attributes.register("movement_efficiency", (new RangedAttribute("attribute.name.movement_efficiency", 0.0D, 0.0D, 1.0D)).setSyncable(true));
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- public static final Holder<Attribute> MOVEMENT_SPEED = Attributes.register("movement_speed", (new RangedAttribute("attribute.name.movement_speed", 0.7D, 0.0D, 1024.0D)).setSyncable(true));
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+ public static final Holder<Attribute> MOVEMENT_SPEED = Attributes.register("movement_speed", (new RangedAttribute("attribute.name.movement_speed", 0.7D, 0.0D, org.spigotmc.SpigotConfig.movementSpeed)).setSyncable(true));
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public static final Holder<Attribute> OXYGEN_BONUS = Attributes.register("oxygen_bonus", (new RangedAttribute("attribute.name.oxygen_bonus", 0.0D, 0.0D, 1024.0D)).setSyncable(true));
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public static final Holder<Attribute> SAFE_FALL_DISTANCE = Attributes.register("safe_fall_distance", (new RangedAttribute("attribute.name.safe_fall_distance", 3.0D, -1024.0D, 1024.0D)).setSyncable(true));
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public static final Holder<Attribute> SCALE = Attributes.register("scale", (new RangedAttribute("attribute.name.scale", 1.0D, 0.0625D, 16.0D)).setSyncable(true).setSentiment(Attribute.Sentiment.NEUTRAL));
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@ -16,6 +16,8 @@ import java.util.logging.Level;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.attributes.RangedAttribute;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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@ -338,4 +340,20 @@ public class SpigotConfig
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{
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SpigotConfig.movedTooQuicklyMultiplier = SpigotConfig.getDouble( "settings.moved-too-quickly-multiplier", 10.0D );
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}
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public static double maxAbsorption = 2048;
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public static double maxHealth = 2048;
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public static double movementSpeed = 2048;
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public static double attackDamage = 2048;
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private static void attributeMaxes()
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{
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SpigotConfig.maxAbsorption = SpigotConfig.getDouble( "settings.attribute.maxAbsorption.max", SpigotConfig.maxAbsorption );
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( (RangedAttribute) Attributes.MAX_ABSORPTION.value() ).maxValue = SpigotConfig.maxAbsorption;
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SpigotConfig.maxHealth = SpigotConfig.getDouble( "settings.attribute.maxHealth.max", SpigotConfig.maxHealth );
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( (RangedAttribute) Attributes.MAX_HEALTH.value() ).maxValue = SpigotConfig.maxHealth;
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SpigotConfig.movementSpeed = SpigotConfig.getDouble( "settings.attribute.movementSpeed.max", SpigotConfig.movementSpeed );
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( (RangedAttribute) Attributes.MOVEMENT_SPEED.value() ).maxValue = SpigotConfig.movementSpeed;
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SpigotConfig.attackDamage = SpigotConfig.getDouble( "settings.attribute.attackDamage.max", SpigotConfig.attackDamage );
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( (RangedAttribute) Attributes.ATTACK_DAMAGE.value() ).maxValue = SpigotConfig.attackDamage;
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}
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}
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