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https://github.com/PaperMC/Paper.git
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450ed0d75c
commit
00a41bca42
@ -1,4 +1,4 @@
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From 1e51c493238f91608639b9fb04b67737ff5b93e5 Mon Sep 17 00:00:00 2001
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From a101ae9254d474be1b9817bb5970ca62414fcdcc Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Thu, 1 Nov 2018 14:50:05 -0700
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Subject: [PATCH] MC-136865: Use valid item for enchantment checks on block
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@ -13,24 +13,22 @@ keep the clone of the item used to a non empty value so it represents
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the item used.
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index 23fc4d8e14..dbbd1f3341 100644
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index 23fc4d8e14..599bdf054f 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -378,8 +378,13 @@ public class PlayerInteractManager {
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@@ -375,10 +375,11 @@ public class PlayerInteractManager {
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ItemStack itemstack1 = this.player.getItemInMainHand();
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boolean flag1 = this.player.hasBlock(iblockdata);
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+ ItemStack itemstack2 = flag && flag1 && event.isDropItems() && !itemstack1.isEmpty() ? itemstack1.cloneItemStack() : null; // Paper - MC-136865 - clone before use
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itemstack1.a(this.world, iblockdata, blockposition, this.player);
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// CraftBukkit start - Check if block should drop items
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if (flag && flag1 && event.isDropItems()) {
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- ItemStack itemstack2 = itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack();
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+ // Paper start - fixes MC-136865
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+ ItemStack itemstack2 = itemstack1.cloneItemStack(true);
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+ //ItemStack itemstack2 = itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack(); // Paper - MC-136865 - move up
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+ if (itemstack2.isEmpty()) {
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+ itemstack2.add(1);
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+ }
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+ // Paper end
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iblockdata.getBlock().a(this.world, this.player, blockposition, iblockdata, tileentity, itemstack2);
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}
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// CraftBukkit end
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--
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2.19.1
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@ -1,4 +1,4 @@
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From ce3b80309494df7c3a3f9c288d3cfe5d07fd8fb3 Mon Sep 17 00:00:00 2001
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From 57dd32ddf7eb78cbf184e12490e15445dc960f91 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 1 Nov 2018 19:45:51 -0400
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Subject: [PATCH] Optimize Small Entity Movement
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@ -130,6 +130,25 @@ index 86488e9709..e6348a2931 100644
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protected void initAttributes() {
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super.initAttributes();
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this.getAttributeMap().b(GenericAttributes.e);
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 4490b63258..aa5b58066a 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1643,6 +1643,14 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.keepLevel = false;
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}
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+ // Paper start
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+ @Override
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+ public boolean shouldMergeMovement(double mergeMin, double d0, double d1, double d2) {
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+ // We need precise movement for players
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+ return false;
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+ }
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+ // Paper end
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+
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@Override
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public CraftPlayer getBukkitEntity() {
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return (CraftPlayer) super.getBukkitEntity();
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diff --git a/src/main/java/net/minecraft/server/EntitySlime.java b/src/main/java/net/minecraft/server/EntitySlime.java
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index e63f4afa9b..f1266c0ce1 100644
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--- a/src/main/java/net/minecraft/server/EntitySlime.java
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