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Remove chunks after calling ChunkUnloadEvent (Fixes #2919)
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@ -1700,7 +1700,7 @@ index c88a62f6b..5dbd3e60f 100644
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this.d = i;
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 55373cae0..a263f60d4 100644
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index 55373cae0..517014d21 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
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@ -1786,13 +1786,13 @@ index 55373cae0..a263f60d4 100644
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/*
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* If it's a new world, the first few chunks are generated inside
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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}
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public void unloadCallback() {
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+ ((WorldServer)this.world).getChunkProvider().removeLoadedChunk(this); // Paper
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org.bukkit.Server server = this.world.getServer();
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org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(this.bukkitChunk, this.isNeedsSaving());
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server.getPluginManager().callEvent(unloadEvent);
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// note: saving can be prevented, but not forced if no saving is actually required
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this.mustNotSave = !unloadEvent.isSaveChunk();
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+ ((WorldServer)this.world).getChunkProvider().removeLoadedChunk(this); // Paper
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}
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/ChunkCache.java b/src/main/java/net/minecraft/server/ChunkCache.java
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index 11c4d23ba..53c15c1c0 100644
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--- a/src/main/java/net/minecraft/server/ChunkCache.java
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