mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 03:48:01 +01:00
Added Entity interfaces, changed Player to implement these
By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
parent
7459a15477
commit
033223a9f7
35
paper-api/src/org/bukkit/Entity.java
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35
paper-api/src/org/bukkit/Entity.java
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package org.bukkit;
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/**
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* Represents a base entity in the world
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*/
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public interface Entity {
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/**
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* Gets the entitys current position
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*
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* @return Location containing the position of this entity
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*/
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public Location getLocation();
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/**
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* Gets the current world this entity resides in
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*
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* @return World
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*/
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public World getWorld();
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/**
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* Teleports this entity to the given location
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*
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* @param location New location to teleport this entity to
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*/
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public void teleportTo(Location location);
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/**
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* Returns a unique ID for this entity
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*
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* @return Entity ID
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*/
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public int getEntityID();
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}
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15
paper-api/src/org/bukkit/EntityHuman.java
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15
paper-api/src/org/bukkit/EntityHuman.java
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package org.bukkit;
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/**
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* Represents a human entity, such as an NPC or a player
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*/
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public interface EntityHuman {
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/**
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* Gets the item this entity has currently selected, which will be shown in
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* their hand
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*
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* @return ItemStack containing details on the item this entity has selected
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*/
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public ItemStack getSelectedItem();
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}
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239
paper-api/src/org/bukkit/ItemStack.java
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239
paper-api/src/org/bukkit/ItemStack.java
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package org.bukkit;
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/**
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* Represents a stack of items
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*/
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public interface ItemStack {
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/**
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* Gets the type of this item
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*
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* @return Type of the items in this stack
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*/
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public Type getType();
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/**
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* Sets the type of this item
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*
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* @param type New type to set the items in this stack to
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*/
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public void setType(Type type);
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/**
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* Gets the type ID of this item
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*
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* @return Type ID of the items in this stack
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*/
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public int getTypeID();
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/**
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* Sets the type ID of this item
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*
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* @param type New type ID to set the items in this stack to
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*/
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public void setTypeID(int type);
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/**
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* Gets the amount of items in this stack
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*
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* @return Amount of items in this stick
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*/
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public int getAmount();
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/**
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* Sets the amount of items in this stack
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*
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* @param amount New amount of items in this stack
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*/
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public void setAmount(int amount);
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/**
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* An enum of all type IDs accepted by the official server + client
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*/
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public enum Type {
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Air (0),
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Stone (1),
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Grass(2),
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Dirt(3),
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Cobblestone(4),
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Wood(5),
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Sapling(6),
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Bedrock(7),
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Water(8),
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StationaryWater(9),
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Lava(10),
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StationaryLava(11),
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Sand(12),
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Gravel(13),
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GoldOre(14),
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IronOre(15),
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CoalOre(16),
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Log(17),
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Leaves(18),
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Sponge(19),
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Glass(20),
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Cloth(35),
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YellowFlower(37),
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RedRose(38),
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BrownMushroom(39),
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RedMushroom(40),
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GoldBlock(41),
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IronBlock(42),
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DoubleStep(43),
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Step(44),
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Brick(45),
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TNT(46),
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BookShelf(47),
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MossyCobblestone(48),
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Obsidian(49),
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Torch(50),
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Fire(51),
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MobSpawner(52),
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WoodStairs(53),
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Chest(54),
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RedstoneWire(55),
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DiamondOre(56),
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DiamondBlock(57),
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Workbench(58),
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Crops(59),
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Soil(60),
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Furnace(61),
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BurningFurnace(62),
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SignPost(63),
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WoodenDoor(64),
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Ladder(65),
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Rails(66),
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CobblestoneStairs(67),
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WallSign(68),
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Lever(69),
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StonePlate(70),
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IronDoorBlock(71),
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WoodPlate(72),
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RedstoneOre(73),
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GlowingRedstoneOre(74),
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RedstoneTorchOff(75),
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RedstoneTorchOn(76),
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StoneButton(77),
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Snow(78),
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Ice(79),
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SnowBlock(80),
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Cactus(81),
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Clay(82),
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ReedBlock(83),
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Jukebox(84),
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Fence(85),
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Pumpkin(86),
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Netherstone(87),
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SlowSand(88),
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LightStone(89),
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Portal(90),
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JackOLantern(91),
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IronSpade(256),
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IronPickaxe(257),
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IronAxe(258),
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FlintAndSteel(259),
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Apple(260),
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Bow(261),
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Arrow(262),
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Coal(263),
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Diamond(264),
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IronIngot(265),
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GoldIngot(266),
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IronSword(267),
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WoodSword(268),
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WoodSpade(269),
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WoodPickaxe(270),
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WoodAxe(271),
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StoneSword(272),
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StoneSpade(273),
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StonePickaxe(274),
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StoneAxe(275),
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DiamondSword(276),
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DiamondSpade(277),
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DiamondPickaxe(278),
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DiamondAxe(279),
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Stick(280),
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Bowl(281),
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MushroomSoup(282),
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GoldSword(283),
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GoldSpade(284),
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GoldPickaxe(285),
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GoldAxe(286),
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String(287),
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Feather(288),
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Gunpowder(289),
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WoodHoe(290),
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StoneHoe(291),
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IronHoe(292),
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DiamondHoe(293),
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GoldHoe(294),
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Seeds(295),
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Wheat(296),
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Bread(297),
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LeatherHelmet(298),
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LeatherChestplate(299),
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LeatherLeggings(300),
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LeatherBoots(301),
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ChainmailHelmet(302),
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ChainmailChestplate(303),
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ChainmailLeggings(304),
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ChainmailBoots(305),
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IronHelmet(306),
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IronChestplate(307),
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IronLeggings(308),
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IronBoots(309),
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DiamondHelmet(310),
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DiamondChestplate(311),
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DiamondLeggings(312),
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DiamondBoots(313),
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GoldHelmet(314),
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GoldChestplate(315),
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GoldLeggings(316),
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GoldBoots(317),
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Flint(318),
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Pork(319),
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GrilledPork(320),
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Painting(321),
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GoldenApple(322),
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Sign(323),
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WoodDoor(324),
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Bucket(325),
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WaterBucket(326),
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LavaBucket(327),
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Minecart(328),
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Saddle(329),
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IronDoor(330),
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RedStone(331),
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SnowBall(332),
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Boat(333),
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Leather(334),
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MilkBucket(335),
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ClayBrick(336),
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ClayBall(337),
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Reed(338),
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Paper(339),
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Book(340),
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SlimeBall(341),
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StorageMinecart(342),
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PoweredMinecart(343),
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Egg(344),
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Compass(345),
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FishingRod(346),
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Watch(347),
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LightstoneDust(348),
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RawFish(349),
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CookedFish(350),
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GoldRecord(2256),
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GreenRecord(2257);
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private final int id;
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private Type(final int id) {
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this.id = id;
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}
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public int getID() {
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return id;
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}
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}
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}
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21
paper-api/src/org/bukkit/LivingEntity.java
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21
paper-api/src/org/bukkit/LivingEntity.java
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@ -0,0 +1,21 @@
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package org.bukkit;
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/**
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* Represents a living entity, such as a monster or player
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*/
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public interface LivingEntity extends Entity {
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/**
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* Gets the entitys health from 0-20, where 0 is dead and 20 is full
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*
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* @return Health represented from 0-20
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*/
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public int getHealth();
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/**
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* Sets the entitys health from 0-20, where 0 is dead and 20 is full
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*
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* @param health New health represented from 0-20
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*/
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public void setHealth(int health);
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}
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@ -5,7 +5,7 @@ package org.bukkit;
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* Represents a player, connected or not
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*
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*/
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public interface Player {
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public interface Player extends EntityHuman {
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/**
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* Returns the name of this player
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*
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@ -19,18 +19,4 @@ public interface Player {
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* @return true if they are online
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*/
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public boolean isOnline();
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/**
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* Gets the players current position in the world
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*
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* @return Location of this player
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*/
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public Location getLocation();
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/**
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* Gets the current world this player is on
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*
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* @return World
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*/
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public World getWorld();
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}
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