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Fixed trapdoors + few comments
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parent
929e5ff6c7
commit
03762600df
@ -166,7 +166,7 @@ public class BlockDoor extends Block {
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if (!world.isStatic) {
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if (!world.isStatic) {
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this.b(world, i, j, k, i1, 0);
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this.b(world, i, j, k, i1, 0);
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}
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}
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} else if (l > 0 && Block.byId[l].isPowerSource()) {
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} else if (l > 0) {
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// CraftBukkit start
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// CraftBukkit start
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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@ -30,7 +30,7 @@ public class BlockTrapdoor extends Block {
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}
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}
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public AxisAlignedBB e(World world, int i, int j, int k) {
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public AxisAlignedBB e(World world, int i, int j, int k) {
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this.a(world, i, j, k);
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this.a((IBlockAccess)world, i, j, k); // CraftBukkit - Make sure this points to the below method!
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return super.e(world, i, j, k);
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return super.e(world, i, j, k);
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}
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}
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@ -121,14 +121,14 @@ public class BlockTrapdoor extends Block {
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}
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}
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// CraftBukkit start
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// CraftBukkit start
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if (l > 0 && Block.byId[l] != null && Block.byId[l].isPowerSource()) {
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if (l > 0) {
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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int power = block.getBlockPower();
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int power = block.getBlockPower();
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int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
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int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
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if (oldPower == 0 ^ power == 0) {
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if (oldPower == 0 ^ power == 0 || (Block.byId[l] != null && Block.byId[l].isPowerSource())) {
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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@ -134,8 +134,8 @@ public abstract class EntityLiving extends Entity {
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this.ae();
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this.ae();
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}
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}
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// CraftBukkit start - don't inline the damage, perform it with an event
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if (this.aj() && this.T()) {
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if (this.aj() && this.T()) {
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// CraftBukkit start
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
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this.world.getServer().getPluginManager().callEvent(event);
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this.world.getServer().getPluginManager().callEvent(event);
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@ -225,7 +225,7 @@ public abstract class EntityLiving extends Entity {
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if (this.deathTicks == 20) {
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if (this.deathTicks == 20) {
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int i;
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int i;
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// CraftBukkit start - update getExpReward() below if the removed if() changes!
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// CraftBukkit start - update getExpReward() above if the removed if() changes!
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i = expToDrop;
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i = expToDrop;
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while (i > 0) {
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while (i > 0) {
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int j = EntityExperienceOrb.b(i);
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int j = EntityExperienceOrb.b(i);
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