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Add Arrow/Stinger Removal Time API (#10193)
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@ -35,6 +35,24 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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*/
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- public void setArrowsInBody(int count);
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+ void setArrowsInBody(int count, boolean fireEvent); // Paper
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+
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+ // Paper start - Add methods for working with arrows stuck in living entities
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+ /**
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+ * Sets the amount of ticks before the next arrow gets removed from the entities body.
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+ * <p>
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+ * A value of 0 will cause the server to re-calculate the amount of ticks on the next tick.
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+ *
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+ * @param ticks Amount of ticks
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+ */
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+ void setNextArrowRemoval(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int ticks);
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+
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+ /**
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+ * Gets the amount of ticks before the next arrow gets removed from the entities body.
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+ *
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+ * @return ticks Amount of ticks
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+ */
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+ int getNextArrowRemoval();
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+ // Paper end - Add methods for working with arrows stuck in living entities
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/**
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* Returns the living entity's current maximum no damage ticks.
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@ -9,8 +9,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setArrowsInBody(int count, boolean fireEvent); // Paper
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int getNextArrowRemoval();
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// Paper end - Add methods for working with arrows stuck in living entities
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+ // Paper start - Bee Stinger API
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+ /**
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@ -40,6 +40,22 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * @param count amount of bee stingers in entity's body
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+ */
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+ public void setBeeStingersInBody(int count);
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+
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+ /**
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+ * Sets the amount of ticks before the next bee stinger gets removed from the entities body.
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+ * <p>
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+ * A value of 0 will cause the server to re-calculate the amount of ticks on the next tick.
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+ *
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+ * @param ticks Amount of ticks
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+ */
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+ void setNextBeeStingerRemoval(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int ticks);
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+
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+ /**
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+ * Gets the amount of ticks before the next bee stinger gets removed from the entities body.
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+ *
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+ * @return ticks Amount of ticks
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+ */
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+ int getNextBeeStingerRemoval();
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+ // Paper end - Stinger API
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+
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/**
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@ -24,9 +24,23 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.getHandle().setArrowCount(count);
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+ }
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+ // Paper end
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+ }
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+
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+ // Paper start - Add methods for working with arrows stuck in living entities
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+ @Override
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+ public void setNextArrowRemoval(final int ticks) {
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+ Preconditions.checkArgument(ticks >= 0, "New amount of ticks before next arrow removal must be >= 0");
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+ this.getHandle().removeArrowTime = ticks;
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+ }
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+
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+ @Override
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+ public int getNextArrowRemoval() {
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+ return this.getHandle().removeArrowTime;
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}
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+ // Paper end - Add methods for working with arrows stuck in living entities
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@Override
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public void damage(double amount) {
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().persistentInvisibility = invisible;
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this.getHandle().setSharedFlag(5, invisible);
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@ -17,12 +17,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public int getBeeStingerCooldown() {
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+ return getHandle().removeStingerTime;
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+ }
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+
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// Paper start - Add methods for working with arrows stuck in living entities
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@Override
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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}
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// Paper end - Add methods for working with arrows stuck in living entities
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+ @Override
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+ public void setBeeStingerCooldown(int ticks) {
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+ getHandle().removeStingerTime = ticks;
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+ }
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+
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+ @Override
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+ public int getBeeStingersInBody() {
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+ return getHandle().getStingerCount();
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@ -33,7 +39,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ Preconditions.checkArgument(count >= 0, "New bee stinger amount must be >= 0");
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+ getHandle().setStingerCount(count);
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+ }
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+
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+ @Override
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+ public void setNextBeeStingerRemoval(final int ticks) {
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+ Preconditions.checkArgument(ticks >= 0, "New amount of ticks before next bee stinger removal must be >= 0");
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+ this.getHandle().removeStingerTime = ticks;
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+ }
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+
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+ @Override
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+ public int getNextBeeStingerRemoval() {
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+ return this.getHandle().removeStingerTime;
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+ }
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+ // Paper end - Bee Stinger API
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+
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@Override
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public void damage(double amount) {
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this.damage(amount, null);
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