Map org.bukkit.Sound to String values for sending to client.

This change was done to remove the internal sound names from the API.
Along with moving the internal names into CraftBukkit, a unit test was
added for any new sounds added in the API to assure they have a non-null
mapping.
This commit is contained in:
Wesley Wolfe 2012-09-26 16:34:06 -05:00 committed by EvilSeph
parent 74b3be57b7
commit 03f12497b2
4 changed files with 160 additions and 2 deletions

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@ -0,0 +1,140 @@
package org.bukkit.craftbukkit;
import static org.bukkit.Sound.*;
import org.apache.commons.lang.Validate;
import org.bukkit.Sound;
public class CraftSound {
private static String[] sounds = new String[Sound.values().length];
static {
sounds[AMBIENCE_CAVE.ordinal()] = "ambient.cave.cave";
sounds[AMBIENCE_RAIN.ordinal()] = "ambient.weather.rain";
sounds[AMBIENCE_THUNDER.ordinal()] = "ambient.weather.thunder";
sounds[ARROW_HIT.ordinal()] = "random.bowhit";
sounds[ARROW_SHAKE.ordinal()] = "random.drr";
sounds[BREATH.ordinal()] = "random.breath";
sounds[BURP.ordinal()] = "random.burp";
sounds[CHEST_CLOSE.ordinal()] = "random.chestclosed";
sounds[CHEST_OPEN.ordinal()] = "random.chestopen";
sounds[CLICK.ordinal()] = "random.click";
sounds[DOOR_CLOSE.ordinal()] = "random.door_close";
sounds[DOOR_OPEN.ordinal()] = "random.door_open";
sounds[DRINK.ordinal()] = "random.drink";
sounds[EAT.ordinal()] = "random.eat";
sounds[EXPLODE.ordinal()] = "random.explode";
sounds[EXPLODE_OLD.ordinal()] = "random.old_explode";
sounds[FALL_BIG.ordinal()] = "damage.fallbig";
sounds[FALL_SMALL.ordinal()] = "damage.fallsmall";
sounds[FIRE.ordinal()] = "fire.fire";
sounds[FIRE_IGNITE.ordinal()] = "fire.ignite";
sounds[FIZZ.ordinal()] = "random.fizz";
sounds[FUSE.ordinal()] = "random.fuse";
sounds[HURT.ordinal()] = "random.hurt";
sounds[HURT_FLESH.ordinal()] = "damage.hurtflesh";
sounds[ITEM_BREAK.ordinal()] = "random.break";
sounds[ITEM_PICKUP.ordinal()] = "random.pop";
sounds[LAVA.ordinal()] = "liquid.lava";
sounds[LAVA_POP.ordinal()] = "liquid.lavapop";
sounds[LEVEL_UP.ordinal()] = "random.levelup";
sounds[NOTE_PIANO.ordinal()] = "note.harp";
sounds[NOTE_BASS_DRUM.ordinal()] = "note.bd";
sounds[NOTE_STICKS.ordinal()] = "note.hat";
sounds[NOTE_BASS_GUITAR.ordinal()] = "note.bassattack";
sounds[NOTE_SNARE_DRUM.ordinal()] = "note.snare";
// NOTE_BASS("note.bass"),
sounds[NOTE_PLING.ordinal()] = "note.pling";
sounds[ORB_PICKUP.ordinal()] = "random.orb";
sounds[PISTON_EXTEND.ordinal()] = "tile.piston.out";
sounds[PISTON_RETRACT.ordinal()] = "tile.piston.in";
sounds[PORTAL.ordinal()] = "portal.portal";
sounds[PORTAL_TRAVEL.ordinal()] = "portal.travel";
sounds[PORTAL_TRIGGER.ordinal()] = "portal.trigger";
sounds[SHOOT_ARROW.ordinal()] = "random.bow";
sounds[SPLASH.ordinal()] = "random.splash";
sounds[SPLASH2.ordinal()] = "liquid.splash";
sounds[STEP_GRAVEL.ordinal()] = "step.gravel";
sounds[STEP_SAND.ordinal()] = "step.sand";
sounds[STEP_SNOW.ordinal()] = "step.snow";
sounds[STEP_STONE.ordinal()] = "step.stone";
sounds[STEP_WOOD.ordinal()] = "step.wood";
sounds[STEP_WOOL.ordinal()] = "step.wool";
sounds[WATER.ordinal()] = "liquid.water";
sounds[WOOD_CLICK.ordinal()] = "random.wood click";
// Mob sounds
sounds[BLAZE_BREATH.ordinal()] = "mob.blaze.breath";
sounds[BLAZE_DEATH.ordinal()] = "mob.blaze.death";
sounds[BLAZE_HIT.ordinal()] = "mob.blaze.hit";
sounds[CAT_HISS.ordinal()] = "mob.cat.hiss";
sounds[CAT_HIT.ordinal()] = "mob.cat.hitt";
sounds[CAT_MEOW.ordinal()] = "mob.cat.meow";
sounds[CAT_PURR.ordinal()] = "mob.cat.purr";
sounds[CAT_PURREOW.ordinal()] = "mob.cat.purreow";
sounds[CHICKEN_IDLE.ordinal()] = "mob.chicken";
sounds[CHICKEN_HURT.ordinal()] = "mob.chickenhurt";
sounds[CHICKEN_EGG_POP.ordinal()] = "mob.chickenplop";
sounds[COW_IDLE.ordinal()] = "mob.cow";
sounds[COW_HURT.ordinal()] = "mob.cowhurt";
sounds[CREEPER_HISS.ordinal()] = "mob.creeper";
sounds[CREEPER_DEATH.ordinal()] = "mob.creeperdeath";
sounds[ENDERMAN_DEATH.ordinal()] = "mob.endermen.death";
sounds[ENDERMAN_HIT.ordinal()] = "mob.endermen.hit";
sounds[ENDERMAN_IDLE.ordinal()] = "mob.endermen.idle";
sounds[ENDERMAN_TELEPORT.ordinal()] = "mob.endermen.portal";
sounds[ENDERMAN_SCREAM.ordinal()] = "mob.endermen.scream";
sounds[ENDERMAN_STARE.ordinal()] = "mob.endermen.stare";
sounds[GHAST_SCREAM.ordinal()] = "mob.ghast.scream";
sounds[GHAST_SCREAM2.ordinal()] = "mob.ghast.affectionate scream";
sounds[GHAST_CHARGE.ordinal()] = "mob.ghast.charge";
sounds[GHAST_DEATH.ordinal()] = "mob.ghast.death";
sounds[GHAST_FIREBALL.ordinal()] = "mob.ghast.fireball";
sounds[GHAST_MOAN.ordinal()] = "mob.ghast.moan";
sounds[IRONGOLEM_DEATH.ordinal()] = "mob.irongolem.death";
sounds[IRONGOLEM_HIT.ordinal()] = "mob.irongolem.hit";
sounds[IRONGOLEM_THROW.ordinal()] = "mob.irongolem.throw";
sounds[IRONGOLEM_WALK.ordinal()] = "mob.irongolem.walk";
sounds[MAGMACUBE_WALK.ordinal()] = "mob.magmacube.small";
sounds[MAGMACUBE_WALK2.ordinal()] = "mob.magmacube.big";
sounds[MAGMACUBE_JUMP.ordinal()] = "mob.magmacube.jump";
sounds[PIG_IDLE.ordinal()] = "mob.pig";
sounds[PIG_DEATH.ordinal()] = "mob.pigdeath";
sounds[SHEEP_IDLE.ordinal()] = "mob.sheep";
sounds[SILVERFISH_HIT.ordinal()] = "mob.silverfish.hit";
sounds[SILVERFISH_KILL.ordinal()] = "mob.silverfish.kill";
sounds[SILVERFISH_IDLE.ordinal()] = "mob.silverfish.say";
sounds[SILVERFISH_WALK.ordinal()] = "mob.silverfish.step";
sounds[SKELETON_IDLE.ordinal()] = "mob.skeleton";
sounds[SKELETON_DEATH.ordinal()] = "mob.skeletondeath";
sounds[SKELETON_HURT.ordinal()] = "mob.skeletonhurt";
sounds[SLIME_IDLE.ordinal()] = "mob.slime";
sounds[SLIME_ATTACK.ordinal()] = "mob.slimeattack";
sounds[SPIDER_IDLE.ordinal()] = "mob.spider";
sounds[SPIDER_DEATH.ordinal()] = "mob.spiderdeath";
sounds[WOLF_BARK.ordinal()] = "mob.wolf.bark";
sounds[WOLF_DEATH.ordinal()] = "mob.wolf.death";
sounds[WOLF_GROWL.ordinal()] = "mob.wolf.growl";
sounds[WOLF_HOWL.ordinal()] = "mob.wolf.howl";
sounds[WOLF_HURT.ordinal()] = "mob.wolf.hurt";
sounds[WOLF_PANT.ordinal()] = "mob.wolf.panting";
sounds[WOLF_SHAKE.ordinal()] = "mob.wolf.shake";
sounds[WOLF_WHINE.ordinal()] = "mob.wolf.whine";
sounds[ZOMBIE_METAL.ordinal()] = "mob.zombie.metal";
sounds[ZOMBIE_WOOD.ordinal()] = "mob.zombie.wood";
sounds[ZOMBIE_WOODBREAK.ordinal()] = "mob.zombie.woodbreak";
sounds[ZOMBIE_IDLE.ordinal()] = "mob.zombie";
sounds[ZOMBIE_DEATH.ordinal()] = "mob.zombiedeath";
sounds[ZOMBIE_HURT.ordinal()] = "mob.zombiehurt";
sounds[ZOMBIE_PIG_IDLE.ordinal()] = "mob.zombiepig.zpig";
sounds[ZOMBIE_PIG_ANGRY.ordinal()] = "mob.zombiepig.zpigangry";
sounds[ZOMBIE_PIG_DEATH.ordinal()] = "mob.zombiepig.zpigdeath";
sounds[ZOMBIE_PIG_HURT.ordinal()] = "mob.zombiepig.zpighurt";
}
public static String getSound(final Sound sound) {
Validate.notNull(sound, "Sound cannot be null");
return sounds[sound.ordinal()];
}
private CraftSound() {}
}

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@ -1171,6 +1171,6 @@ public class CraftWorld implements World {
double y = loc.getY();
double z = loc.getZ();
getHandle().makeSound(x, y, z, sound.getSound(), volume, pitch);
getHandle().makeSound(x, y, z, CraftSound.getSound(sound), volume, pitch);
}
}

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@ -33,6 +33,7 @@ import org.bukkit.craftbukkit.conversations.ConversationTracker;
import org.bukkit.craftbukkit.CraftEffect;
import org.bukkit.craftbukkit.CraftOfflinePlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftSound;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.map.CraftMapView;
import org.bukkit.craftbukkit.map.RenderData;
@ -257,7 +258,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
double y = loc.getBlockY() + 0.5;
double z = loc.getBlockZ() + 0.5;
Packet62NamedSoundEffect packet = new Packet62NamedSoundEffect(sound.getSound(), x, y, z, volume, pitch);
Packet62NamedSoundEffect packet = new Packet62NamedSoundEffect(CraftSound.getSound(sound), x, y, z, volume, pitch);
getHandle().netServerHandler.sendPacket(packet);
}

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@ -0,0 +1,17 @@
package org.bukkit;
import static org.junit.Assert.assertNotNull;
import org.bukkit.craftbukkit.CraftSound;
import org.junit.Test;
public class SoundTest {
@Test
public void testGetSound() {
for (Sound sound : Sound.values()) {
assertNotNull(sound.name(), CraftSound.getSound(sound));
}
}
}