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rename Material.isAir to Material.isEmpty
represents what its more for, and aligns with future Minecraft goals
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@ -1,11 +1,11 @@
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From a73476b729503e004260a1b5c618ccdaec9678e7 Mon Sep 17 00:00:00 2001
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From 96b6ec1a816d21b6c3eaabce56ccfa7c9d44afdb Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 6 Oct 2018 21:14:29 -0400
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Subject: [PATCH] Material API additions
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diff --git a/src/main/java/org/bukkit/Material.java b/src/main/java/org/bukkit/Material.java
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index 83f8eca15..bf7313fdb 100644
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index 83f8eca15..98775ea54 100644
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--- a/src/main/java/org/bukkit/Material.java
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+++ b/src/main/java/org/bukkit/Material.java
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@@ -72,6 +72,7 @@ import org.bukkit.material.MaterialData;
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@ -25,7 +25,7 @@ index 83f8eca15..bf7313fdb 100644
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+ /**
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+ * @return If the type is either AIR, CAVE_AIR or VOID_AIR
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+ */
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+ public boolean isAir() {
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+ public boolean isEmpty() {
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+ switch (this) {
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+ case AIR:
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+ case CAVE_AIR:
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