From 076afec36224a1592e64a9ac1198737726b0e4c8 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Mon, 3 Apr 2023 10:45:02 +0100 Subject: [PATCH] Do not send expired keys to players on login (#9090) This patch will prevent sending expired keys to players when logging into a server, while the client does have some grace period to prevent issues, if a key has expired beyond the grace period, connecting clients will be disconnected from the server upon join. The client should update keys before this key even expires, and a new key will be broadcasted out if we somehow actually get one. --- ...expired-keys-from-impacting-new-join.patch | 59 +++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 patches/server/Prevent-causing-expired-keys-from-impacting-new-join.patch diff --git a/patches/server/Prevent-causing-expired-keys-from-impacting-new-join.patch b/patches/server/Prevent-causing-expired-keys-from-impacting-new-join.patch new file mode 100644 index 0000000000..33b91aa1f4 --- /dev/null +++ b/patches/server/Prevent-causing-expired-keys-from-impacting-new-join.patch @@ -0,0 +1,59 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder +Date: Mon, 3 Apr 2023 08:55:52 +0100 +Subject: [PATCH] Prevent causing expired keys from impacting new joins + + +diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java ++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java +@@ -0,0 +0,0 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet { + serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read); + }, (buf, entry) -> { +- buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write); ++ // Paper start ++ RemoteChatSession.Data chatSession = entry.chatSession; ++ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) { ++ chatSession = null; ++ } ++ buf.writeNullable(chatSession, RemoteChatSession.Data::write); ++ // Paper end + }), + UPDATE_GAME_MODE((serialized, buf) -> { + serialized.gameMode = GameType.byId(buf.readVarInt()); +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic + private final AtomicReference lastChatTimeStamp; + @Nullable + private RemoteChatSession chatSession; ++ private boolean hasLoggedExpiry = false; // Paper + private SignedMessageChain.Decoder signedMessageDecoder; + private final LastSeenMessagesValidator lastSeenMessages; + private final MessageSignatureCache messageSignatureCache; +@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic + this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause + } + ++ // Paper start ++ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) { ++ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString()); ++ hasLoggedExpiry = true; ++ } ++ // Paper end ++ + } + + public void resetPosition() { +@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic + + private void resetPlayerChatState(RemoteChatSession session) { + this.chatSession = session; ++ this.hasLoggedExpiry = false; // Paper + this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID()); + this.chatMessageChain.append((executor) -> { + this.player.setChatSession(session);