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SPIGOT-709: Extend the block place limit to arm swings
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@ -1,11 +1,11 @@
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From 60bb367ecd43ae6099214c05bca623be2088ff5e Mon Sep 17 00:00:00 2001
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From bbc82ac5ec6cf152414fa0b8e7ccd080535cc993 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thinkofdeath@spigotmc.org>
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From: Thinkofdeath <thinkofdeath@spigotmc.org>
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Date: Sun, 29 Jun 2014 21:10:34 +0100
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Date: Sun, 29 Jun 2014 21:10:34 +0100
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Subject: [PATCH] Limit block placement/interaction packets
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Subject: [PATCH] Limit block placement/interaction packets
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index ee6fa34..b4b3cbc 100644
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index ee6fa34..d63c65d 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -626,10 +626,23 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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@@ -626,10 +626,23 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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@ -61,6 +61,26 @@ index ee6fa34..b4b3cbc 100644
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}
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}
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flag = true;
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flag = true;
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@@ -1130,6 +1146,19 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
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public void a(PacketPlayInArmAnimation packetplayinarmanimation) {
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if (this.player.dead) return; // CraftBukkit
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PlayerConnectionUtils.ensureMainThread(packetplayinarmanimation, this, this.player.u());
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+ // Spigot start
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+ boolean throttled = false;
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+ if (lastPlace != -1 && packetplayinarmanimation.timestamp - lastPlace < 30 && packets++ >= 4) {
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+ throttled = true;
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+ } else if ( packetplayinarmanimation.timestamp - lastPlace >= 30 || lastPlace == -1 )
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+ {
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+ lastPlace = packetplayinarmanimation.timestamp;
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+ packets = 0;
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+ }
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+ if (throttled) {
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+ return;
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+ }
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+ // Spigot end
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this.player.z();
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// CraftBukkit start - Raytrace to look for 'rogue armswings'
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float f1 = this.player.pitch;
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--
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--
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2.1.0
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2.1.0
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