Hook into World for light getters due to additional validation.

This commit is contained in:
md_5 2016-07-25 19:04:06 +10:00
parent 9ff3d7f51f
commit 09f1a19609

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@ -173,11 +173,11 @@ public class CraftBlock implements Block {
} }
public byte getLightFromSky() { public byte getLightFromSky() {
return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.SKY, new BlockPosition(this.x, this.y, this.z)); return (byte) chunk.getHandle().getWorld().b(EnumSkyBlock.SKY, new BlockPosition(this.x, this.y, this.z)); // PAIL: rename
} }
public byte getLightFromBlocks() { public byte getLightFromBlocks() {
return (byte) chunk.getHandle().getBrightness(EnumSkyBlock.BLOCK, new BlockPosition(this.x, this.y, this.z)); return (byte) chunk.getHandle().getWorld().b(EnumSkyBlock.BLOCK, new BlockPosition(this.x, this.y, this.z)); // PAIL: rename
} }