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Make Slimes fire EntityTarget events. Fixes BUKKIT-1408
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@ -1,6 +1,11 @@
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package net.minecraft.server;
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package net.minecraft.server;
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import org.bukkit.event.entity.SlimeSplitEvent; // CraftBukkit
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.entity.SlimeSplitEvent;
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// CraftBukkit end
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public class EntitySlime extends EntityLiving implements IMonster {
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public class EntitySlime extends EntityLiving implements IMonster {
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@ -9,6 +14,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
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public float c;
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public float c;
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public float d;
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public float d;
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private int jumpDelay = 0;
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private int jumpDelay = 0;
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private Entity lastTarget; // CraftBukkit
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public EntitySlime(World world) {
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public EntitySlime(World world) {
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super(world);
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super(world);
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@ -110,7 +116,22 @@ public class EntitySlime extends EntityLiving implements IMonster {
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protected void bq() {
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protected void bq() {
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this.bn();
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this.bn();
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EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // CraftBukkit TODO: EntityTargetEvent
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// CraftBukkit start
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Entity entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // EntityHuman -> Entity
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EntityTargetEvent event = null;
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if (entityhuman != null && !entityhuman.equals(lastTarget)) {
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event = CraftEventFactory.callEntityTargetEvent(this, entityhuman, EntityTargetEvent.TargetReason.CLOSEST_PLAYER);
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} else if (lastTarget != null && entityhuman == null) {
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event = CraftEventFactory.callEntityTargetEvent(this, entityhuman, EntityTargetEvent.TargetReason.FORGOT_TARGET);
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}
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if (event != null && !event.isCancelled()) {
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entityhuman = event.getTarget() == null ? null : ((CraftEntity) event.getTarget()).getHandle();
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}
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this.lastTarget = entityhuman;
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// CraftBukkit end
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if (entityhuman != null) {
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if (entityhuman != null) {
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this.a(entityhuman, 10.0F, 20.0F);
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this.a(entityhuman, 10.0F, 20.0F);
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