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Don't extend pistons until data is set. Fixes BUKKIT-2153
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@ -55,7 +55,7 @@ public class BlockPiston extends Block {
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public void onPlace(World world, int i, int j, int k) {
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if (!world.isStatic && world.getTileEntity(i, j, k) == null) {
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// this.l(world, i, j, k); // CraftBukkit - don't extend arm of piston that doesn't exist
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this.l(world, i, j, k);
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}
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}
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@ -417,8 +417,12 @@ public class Chunk {
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if (l != 0) {
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if (!this.world.isStatic) {
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// CraftBukkit start - Don't extend piston until data is set
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if (!(Block.byId[l] instanceof BlockPiston) || i2 != 0) {
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Block.byId[l].onPlace(this.world, j2, j, k2);
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}
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// CraftBukkit end
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}
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if (Block.byId[l] instanceof BlockContainer) {
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tileentity = this.e(i, j, k);
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