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Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38
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52
src/main/java/net/minecraft/server/EntityEnderPearl.java
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52
src/main/java/net/minecraft/server/EntityEnderPearl.java
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package net.minecraft.server;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.event.entity.EntityDamageEvent;
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public class EntityEnderPearl extends EntityProjectile {
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public EntityEnderPearl(World world) {
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super(world);
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}
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public EntityEnderPearl(World world, EntityLiving entityliving) {
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super(world, entityliving);
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}
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public EntityEnderPearl(World world, double d0, double d1, double d2) {
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super(world, d0, d1, d2);
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}
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protected void a(MovingObjectPosition movingobjectposition) {
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if (movingobjectposition.entity != null && movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), 0)) {
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;
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}
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for (int i = 0; i < 32; ++i) {
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this.world.a("portal", this.locX, this.locY + this.random.nextDouble() * 2.0D, this.locZ, this.random.nextGaussian(), 0.0D, this.random.nextGaussian());
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}
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if (!this.world.isStatic) {
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// CraftBukkit start - dupe fix + damage event
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boolean damage = false;
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if (this.shooter != null) {
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if (this.shooter instanceof EntityPlayer) {
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damage = ((CraftPlayer)this.shooter.bukkitEntity).isOnline();
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} else {
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damage = true;
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}
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}
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if (damage) {
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this.shooter.a_(this.locX, this.locY, this.locZ);
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this.shooter.fallDistance = 0.0F;
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EntityDamageEvent event = new EntityDamageEvent(getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, 5);
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Bukkit.getPluginManager().callEvent(event);
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this.shooter.damageEntity(DamageSource.FALL, event.getDamage());
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}
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// CraftBukkit end
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this.die();
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}
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}
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}
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