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Don't save server properties when it's read only. Fixes BUKKIT-3250
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@ -69,6 +69,11 @@ public class PropertyManager {
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FileOutputStream fileoutputstream = null;
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try {
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// CraftBukkit start - Don't attempt writing to file if it's read only
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if (!this.c.canWrite()) {
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return;
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}
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// CraftBukkit end
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fileoutputstream = new FileOutputStream(this.c);
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this.properties.store(fileoutputstream, "Minecraft server properties");
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} catch (Exception exception) {
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