EndermanEscapeEvent

Fires an event anytime an enderman intends to teleport away from the player

You may cancel this, enabling ranged attacks to damage the enderman for example.
This commit is contained in:
Aikar 2018-04-30 13:14:30 -04:00
parent 92482f8e92
commit 1281d5b384

View File

@ -0,0 +1,83 @@
package com.destroystokyo.paper.event.entity;
import org.bukkit.entity.Enderman;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.entity.EntityEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.NullMarked;
@NullMarked
public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
private final Reason reason;
private boolean cancelled;
@ApiStatus.Internal
public EndermanEscapeEvent(final Enderman entity, final Reason reason) {
super(entity);
this.reason = reason;
}
@Override
public Enderman getEntity() {
return (Enderman) super.getEntity();
}
/**
* @return The reason the enderman is trying to escape
*/
public Reason getReason() {
return this.reason;
}
@Override
public boolean isCancelled() {
return this.cancelled;
}
/**
* Cancels the escape.
* <p>
* If this escape normally had resulted in damage avoidance such as indirect,
* the enderman will now take damage.
*/
@Override
public void setCancelled(final boolean cancel) {
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
public enum Reason {
/**
* The enderman has stopped attacking and ran away
*/
RUNAWAY,
/**
* The enderman has teleported away due to indirect damage (ranged)
*/
INDIRECT,
/**
* The enderman has teleported away due to a critical hit
*/
CRITICAL_HIT,
/**
* The enderman has teleported away due to the player staring at it during combat
*/
STARE,
/**
* Specific case for {@link #CRITICAL_HIT} where the enderman is taking rain damage
*/
DROWN
}
}