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Optimize getChunkIfLoaded type calls
Uses optimized check to avoid major locks and large method. Will improve inlining across many hot methods. Improve getBrightness to not do double chunk map lookups.
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 29 Aug 2018 21:59:22 -0400
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Subject: [PATCH] Optimize getChunkIfLoaded type calls
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Uses optimized check to avoid major locks and large method.
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Will improve inlining across many hot methods.
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Improve getBrightness to not do double chunk map lookups.
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 96d49b469a..c0ec896eea 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
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continue;
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}
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- Chunk neighbor = this.getChunkAt(chunk.locX + x, chunk.locZ + z, false, false);
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+ Chunk neighbor = this.chunks.get(chunk.chunkKey); // Paper
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if (neighbor != null) {
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neighbor.setNeighborUnloaded(-x, -z);
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chunk.setNeighborUnloaded(x, z);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 49809372d8..0437cfdd55 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
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public Chunk getChunkIfLoaded(int x, int z) {
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- return ((ChunkProviderServer) this.chunkProvider).getChunkAt(x, z, false, false);
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+ return ((ChunkProviderServer) this.chunkProvider).chunks.get(ChunkCoordIntPair.a(x, z)); // Paper - optimize getChunkIfLoaded
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}
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protected World(IDataManager idatamanager, @Nullable PersistentCollection persistentcollection, WorldData worlddata, WorldProvider worldprovider, MethodProfiler methodprofiler, boolean flag, ChunkGenerator gen, org.bukkit.World.Environment env) {
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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blockposition = new BlockPosition(blockposition.getX(), 0, blockposition.getZ());
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}
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- return !blockposition.isValidLocation() ? enumskyblock.c : (!this.isLoaded(blockposition) ? enumskyblock.c : this.getChunkAtWorldCoords(blockposition).getBrightness(enumskyblock, blockposition)); // Paper
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+ Chunk chunk; // Paper
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+ return !blockposition.isValidLocation() ? enumskyblock.c : ((chunk = this.getChunkIfLoaded(blockposition)) == null ? enumskyblock.c : chunk.getBrightness(enumskyblock, blockposition)); // Paper - optimize ifChunkLoaded
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}
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public void a(EnumSkyBlock enumskyblock, BlockPosition blockposition, int i) {
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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if (blockposition.isInvalidYLocation()) { // Paper
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return false;
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} else {
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- Chunk chunk = this.chunkProvider.getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4, false, false);
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+ Chunk chunk = this.getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4); // Paper - optimize ifLoaded
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return chunk != null && !chunk.isEmpty();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 1ccf2a7609..d9766447de 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld implements World {
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return false;
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}
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- net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkAt(x, z, false, false);
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+ net.minecraft.server.Chunk chunk = world.getChunkIfLoaded(x, z); // Paper - optimize ifLaoded
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if (chunk != null) {
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world.getChunkProviderServer().unload(chunk);
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}
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@@ -0,0 +0,0 @@ public class CraftWorld implements World {
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private boolean unloadChunk0(int x, int z, boolean save) {
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Boolean result = MCUtil.ensureMain("Unload Chunk", () -> { // Paper - Ensure never async
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- net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkAt(x, z, false, false);
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+ net.minecraft.server.Chunk chunk = world.getChunkIfLoaded(x, z); // Paper - optimize ifLoaded
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if (chunk == null) {
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return true;
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}
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--
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