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SPIGOT-5847: BlockFadeEvent cannot be triggered asynchronously from another thread
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parent
4ff609e60c
commit
14053c708b
@ -14,13 +14,17 @@
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public class BlockFire extends BlockFireAbstract {
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public static final BlockStateInteger AGE = BlockProperties.aj;
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@@ -26,7 +33,20 @@
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@@ -26,7 +33,24 @@
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@Override
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public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
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- return this.canPlace(iblockdata, generatoraccess, blockposition) ? this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData();
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+ // CraftBukkit start
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+ if (!this.canPlace(iblockdata, generatoraccess, blockposition)) {
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+ // Suppress during worldgen
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+ if (!(generatoraccess instanceof World)) {
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+ return Blocks.AIR.getBlockData();
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+ }
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+ CraftBlockState blockState = CraftBlockState.getBlockState(generatoraccess, blockposition);
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+ blockState.setData(Blocks.AIR.getBlockData());
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+
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@ -36,7 +40,7 @@
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}
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@Override
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@@ -97,7 +117,7 @@
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@@ -97,7 +121,7 @@
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worldserver.getBlockTickList().a(blockposition, this, a(worldserver.random));
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if (worldserver.getGameRules().getBoolean(GameRules.DO_FIRE_TICK)) {
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if (!iblockdata.canPlace(worldserver, blockposition)) {
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@ -45,7 +49,7 @@
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}
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IBlockData iblockdata1 = worldserver.getType(blockposition.down());
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@@ -105,7 +125,7 @@
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@@ -105,7 +129,7 @@
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int i = (Integer) iblockdata.get(BlockFire.AGE);
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if (!flag && worldserver.isRaining() && this.a((World) worldserver, blockposition) && random.nextFloat() < 0.2F + (float) i * 0.03F) {
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@ -54,7 +58,7 @@
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} else {
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int j = Math.min(15, i + random.nextInt(3) / 2);
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@@ -119,14 +139,14 @@
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@@ -119,14 +143,14 @@
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BlockPosition blockposition1 = blockposition.down();
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if (!worldserver.getType(blockposition1).d(worldserver, blockposition1, EnumDirection.UP) || i > 3) {
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@ -71,7 +75,7 @@
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return;
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}
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}
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@@ -134,12 +154,14 @@
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@@ -134,12 +158,14 @@
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boolean flag1 = worldserver.u(blockposition);
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int k = flag1 ? -50 : 0;
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@ -92,7 +96,7 @@
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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for (int l = -1; l <= 1; ++l) {
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@@ -165,7 +187,15 @@
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@@ -165,7 +191,15 @@
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if (i2 > 0 && random.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.a((World) worldserver, (BlockPosition) blockposition_mutableblockposition))) {
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int j2 = Math.min(15, i + random.nextInt(5) / 4);
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@ -109,7 +113,7 @@
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}
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}
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}
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@@ -189,12 +219,24 @@
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@@ -189,12 +223,24 @@
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return iblockdata.b(BlockProperties.C) && (Boolean) iblockdata.get(BlockProperties.C) ? 0 : this.flameChances.getInt(iblockdata.getBlock());
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}
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