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Fixed health on multiworld teleportation
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@ -253,6 +253,7 @@ public class ServerConfigurationManager {
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entityplayer1.inventory = entityplayer.inventory;
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entityplayer1.activeContainer = entityplayer.activeContainer;
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entityplayer1.defaultContainer = entityplayer.defaultContainer;
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entityplayer1.health = entityplayer.health;
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}
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
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