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API to prevent PlayerBedLeaveEvent from changing a player's spawn location
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3831ae621f
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@ -332,7 +332,7 @@
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this.releaseShoulderEntities();
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this.a(StatisticList.CUSTOM.b(StatisticList.TIME_SINCE_REST));
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this.setSize(0.2F, 0.2F);
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@@ -1212,6 +1354,23 @@
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@@ -1212,6 +1354,24 @@
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this.world.everyoneSleeping();
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}
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@ -348,15 +348,16 @@
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+ bed = this.world.getWorld().getBlockAt(player.getLocation());
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+ }
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+
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+ PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
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+ PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed, flag2);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+ flag2 = event.shouldSetSpawnLocation();
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+ }
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+ // CraftBukkit end
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+
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this.sleepTicks = flag ? 0 : 100;
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if (flag2) {
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this.setRespawnPosition(this.bedPosition, false);
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@@ -1263,9 +1422,11 @@
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@@ -1263,9 +1423,11 @@
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if (blockposition != null) {
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this.e = blockposition;
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this.f = flag;
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@ -368,7 +369,7 @@
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}
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}
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@@ -1331,7 +1492,11 @@
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@@ -1331,7 +1493,11 @@
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this.motY = d3 * 0.6D;
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this.aU = f3;
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this.fallDistance = 0.0F;
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@ -381,7 +382,7 @@
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} else {
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super.a(f, f1, f2);
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}
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@@ -1631,13 +1796,17 @@
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@@ -1631,13 +1797,17 @@
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}
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protected void releaseShoulderEntities() {
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@ -404,7 +405,7 @@
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if (!this.world.isClientSide && !nbttagcompound.isEmpty()) {
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Entity entity = EntityTypes.a(nbttagcompound, this.world);
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@@ -1646,9 +1815,10 @@
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@@ -1646,9 +1816,10 @@
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}
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entity.setPosition(this.locX, this.locY + 0.699999988079071D, this.locZ);
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@ -416,7 +417,7 @@
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}
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public abstract boolean isSpectator();
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@@ -1859,7 +2029,7 @@
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@@ -1859,7 +2030,7 @@
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return entitymonster.c(this.a);
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}
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