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RedstoneChange event thrown then the redstone *changes* not when it stays the same :D
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@ -114,12 +114,14 @@ public class BlockPressurePlate extends Block {
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}
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// CraftBukkit start
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, flag ? 1 : 0, flag1 ? 1 : 0);
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server.getPluginManager().callEvent(eventRedstone);
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flag1 = eventRedstone.getNewCurrent() > 0;
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if (flag != flag1) {
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, flag ? 1 : 0, flag1 ? 1 : 0);
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server.getPluginManager().callEvent(eventRedstone);
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flag1 = eventRedstone.getNewCurrent() > 0;
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}
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// CraftBukkit end
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if (flag1 && !flag) {
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