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Added BlockRedstoneOre for diff visibility.
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104
src/main/java/net/minecraft/server/BlockRedstoneOre.java
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104
src/main/java/net/minecraft/server/BlockRedstoneOre.java
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package net.minecraft.server;
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import java.util.Random;
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public class BlockRedstoneOre extends Block {
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private boolean a;
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public BlockRedstoneOre(int i, int j, boolean flag) {
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super(i, j, Material.STONE);
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if (flag) {
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this.a(true);
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}
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this.a = flag;
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}
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public int d() {
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return 30;
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}
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public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
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this.g(world, i, j, k);
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super.attack(world, i, j, k, entityhuman);
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}
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public void b(World world, int i, int j, int k, Entity entity) {
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this.g(world, i, j, k);
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super.b(world, i, j, k, entity);
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}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
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this.g(world, i, j, k);
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return super.interact(world, i, j, k, entityhuman);
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}
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private void g(World world, int i, int j, int k) {
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this.h(world, i, j, k);
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if (this.id == Block.REDSTONE_ORE.id) {
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world.setTypeId(i, j, k, Block.GLOWING_REDSTONE_ORE.id);
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}
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}
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public void a(World world, int i, int j, int k, Random random) {
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if (this.id == Block.GLOWING_REDSTONE_ORE.id) {
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world.setTypeId(i, j, k, Block.REDSTONE_ORE.id);
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}
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}
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public int getDropType(int i, Random random, int j) {
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return Item.REDSTONE.id;
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}
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public int getDropCount(int i, Random random) {
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return this.a(random) + random.nextInt(i + 1);
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}
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public int a(Random random) {
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return 4 + random.nextInt(2);
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}
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private void h(World world, int i, int j, int k) {
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Random random = world.random;
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double d0 = 0.0625D;
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for (int l = 0; l < 6; ++l) {
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double d1 = (double) ((float) i + random.nextFloat());
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double d2 = (double) ((float) j + random.nextFloat());
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double d3 = (double) ((float) k + random.nextFloat());
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if (l == 0 && !world.r(i, j + 1, k)) {
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d2 = (double) (j + 1) + d0;
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}
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if (l == 1 && !world.r(i, j - 1, k)) {
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d2 = (double) (j + 0) - d0;
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}
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if (l == 2 && !world.r(i, j, k + 1)) {
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d3 = (double) (k + 1) + d0;
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}
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if (l == 3 && !world.r(i, j, k - 1)) {
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d3 = (double) (k + 0) - d0;
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}
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if (l == 4 && !world.r(i + 1, j, k)) {
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d1 = (double) (i + 1) + d0;
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}
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if (l == 5 && !world.r(i - 1, j, k)) {
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d1 = (double) (i + 0) - d0;
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}
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if (d1 < (double) i || d1 > (double) (i + 1) || d2 < 0.0D || d2 > (double) (j + 1) || d3 < (double) k || d3 > (double) (k + 1)) {
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world.a("reddust", d1, d2, d3, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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protected ItemStack a_(int i) {
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return new ItemStack(Block.REDSTONE_ORE);
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}
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}
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