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https://github.com/PaperMC/Paper.git
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Remove slow and complex pipelining and make our own packet writing system. Speed glorious speed.
This commit is contained in:
parent
b5047135c3
commit
184ccfa363
@ -1,4 +1,4 @@
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From ac55b7e35bf3f589fda99e820f8f0a8d9df866d1 Mon Sep 17 00:00:00 2001
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From ed60ecd862c59f6f4117899e46cc30a635db3a95 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sun, 23 Jun 2013 16:32:51 +1000
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Subject: [PATCH] Netty
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@ -569,7 +569,7 @@ index 0000000..2eb1dcb
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+}
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diff --git a/src/main/java/org/spigotmc/netty/NettyNetworkManager.java b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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new file mode 100644
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index 0000000..c4e1153
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index 0000000..2db3ebb
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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@@ -0,0 +1,316 @@
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@ -579,10 +579,8 @@ index 0000000..c4e1153
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+import io.netty.channel.Channel;
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+import io.netty.channel.ChannelHandlerContext;
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+import io.netty.channel.ChannelInboundHandlerAdapter;
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+import io.netty.channel.ChannelPromise;
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+import io.netty.channel.MessageList;
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+import io.netty.channel.socket.SocketChannel;
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+import io.netty.channel.socket.nio.NioSocketChannel;
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+import java.net.Socket;
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+import java.net.SocketAddress;
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+import java.security.PrivateKey;
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@ -647,6 +645,7 @@ index 0000000..c4e1153
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+ private Object[] dcArgs;
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+ private Socket socketAdaptor;
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+ private long writtenBytes;
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+ private PacketWriter writer;
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+
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+ @Override
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+ public void channelActive(ChannelHandlerContext ctx) throws Exception
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@ -658,6 +657,7 @@ index 0000000..c4e1153
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+ socketAdaptor = NettySocketAdaptor.adapt( (SocketChannel) channel );
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+ // Followed by their first handler
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+ connection = new PendingConnection( server, this );
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+ writer = new PacketWriter();
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+ // Finally register the connection
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+ connected = true;
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+ serverConnection.register( (PendingConnection) connection );
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@ -666,6 +666,7 @@ index 0000000..c4e1153
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+ @Override
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+ public void channelInactive(ChannelHandlerContext ctx) throws Exception
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+ {
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+ writer.release();
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+ a( "disconnect.endOfStream", new Object[ 0 ] );
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+ }
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+
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@ -771,13 +772,12 @@ index 0000000..c4e1153
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+ {
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+ highPriorityQueue.add( packet );
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+
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+ ChannelPromise promise = channel.newPromise();
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+ if ( packet instanceof Packet255KickDisconnect )
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+ {
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+ channel.pipeline().get( PacketEncoder.class ).lastFlush = 0;
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+ writer.lastFlush = 0;
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+ }
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+
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+ channel.write( packet, promise );
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+ writer.write( channel, this, packet );
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+ if ( packet instanceof Packet252KeyResponse )
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+ {
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+ Cipher encrypt = NettyServerConnection.getCipher( Cipher.ENCRYPT_MODE, secret );
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@ -891,10 +891,10 @@ index 0000000..c4e1153
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+}
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diff --git a/src/main/java/org/spigotmc/netty/NettyServerConnection.java b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
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new file mode 100644
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index 0000000..e00bc6a
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index 0000000..1dfb36b
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
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@@ -0,0 +1,105 @@
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@@ -0,0 +1,104 @@
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+package org.spigotmc.netty;
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+
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+import com.google.common.util.concurrent.ThreadFactoryBuilder;
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@ -963,7 +963,6 @@ index 0000000..e00bc6a
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+ ch.pipeline()
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+ .addLast( "timer", new ReadTimeoutHandler( 30 ) )
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+ .addLast( "decoder", new PacketDecoder() )
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+ .addLast( "encoder", new PacketEncoder( networkManager ) )
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+ .addLast( "manager", networkManager );
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+ }
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+ } ).childOption( ChannelOption.TCP_NODELAY, false ).group( group ).localAddress( host, port ).bind().syncUninterruptibly();
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@ -1374,100 +1373,6 @@ index 0000000..3adc8d6
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+ }
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+ }
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+}
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diff --git a/src/main/java/org/spigotmc/netty/PacketEncoder.java b/src/main/java/org/spigotmc/netty/PacketEncoder.java
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new file mode 100644
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index 0000000..383fd46
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/PacketEncoder.java
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@@ -0,0 +1,88 @@
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+package org.spigotmc.netty;
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+
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+import io.netty.buffer.ByteBuf;
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+import io.netty.buffer.ByteBufOutputStream;
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+import io.netty.channel.ChannelHandlerContext;
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+import io.netty.channel.ChannelOutboundHandlerAdapter;
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+import io.netty.channel.ChannelPromise;
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+import io.netty.channel.MessageList;
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+import java.io.DataOutputStream;
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+import net.minecraft.server.Packet;
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+import net.minecraft.server.PendingConnection;
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+
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+/**
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+ * Netty encoder which takes a packet and encodes it, and adds a byte packet id
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+ * header.
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+ */
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+public class PacketEncoder extends ChannelOutboundHandlerAdapter
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+{
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+
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+ private static final int FLUSH_TIME = 1;
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+ /*========================================================================*/
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+ public long lastFlush;
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+ private final NettyNetworkManager networkManager;
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+ private final MessageList<Object> pending = MessageList.newInstance();
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+
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+ public PacketEncoder(NettyNetworkManager networkManager)
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+ {
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+ this.networkManager = networkManager;
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+ }
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+
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+ @Override
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+ public void write(ChannelHandlerContext ctx, MessageList<Object> msgs, ChannelPromise promise) throws Exception
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+ {
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+ // Append messages to queue and then recycle - we don't need to bother about recycling if the worst happens, since MessageList is GC safe
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+ pending.add( msgs );
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+ msgs.recycle();
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+
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+ // If we are not in the pending connect phase, and we have not reached our timer
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+ if ( !( networkManager.connection instanceof PendingConnection ) && System.currentTimeMillis() - lastFlush < FLUSH_TIME )
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+ {
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+ return;
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+ }
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+ // Update our last write time
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+ lastFlush = System.currentTimeMillis();
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+
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+ // Since we are writing in batches it can be useful to guess the size of our output to limit memcpy
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+ int estimatedSize = 0;
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+ for ( Object msg : pending )
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+ {
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+ if ( msg instanceof Packet )
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+ {
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+ estimatedSize += ( (Packet) msg ).a();
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+ } else
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+ {
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+ throw new IllegalStateException( "Cannot send message of class " + msg.getClass() );
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+ }
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+ }
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+ // Allocate an output buffer of estimated size
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+ ByteBuf outBuf = ctx.alloc().buffer( estimatedSize );
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+ // And a stream to which we can write this buffer to
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+ DataOutputStream dataOut = new DataOutputStream( new ByteBufOutputStream( outBuf ) );
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+
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+ try
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+ {
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+ // Iterate through all packets, this is safe as we know we will only ever get packets in the pipeline
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+ for ( Packet packet : (MessageList<Packet>) (MessageList) pending )
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+ {
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+ // Write packet ID
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+ outBuf.writeByte( packet.n() );
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+ // Write packet data
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+ packet.a( dataOut );
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+ }
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+ // Add to the courtesy API providing number of written bytes
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+ networkManager.addWrittenBytes( outBuf.readableBytes() );
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+ // Write down our single ByteBuf
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+ ctx.write( outBuf, promise );
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+ } finally
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+ {
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+ // Reset packet queue
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+ pending.clear();
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+ // Since we are now in the event loop, the bytes have been written, we can free them if this was not the case
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+ if ( outBuf.refCnt() != 0 )
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+ {
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+ outBuf.release();
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+ }
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+ }
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+ }
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+}
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diff --git a/src/main/java/org/spigotmc/netty/PacketListener.java b/src/main/java/org/spigotmc/netty/PacketListener.java
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new file mode 100644
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index 0000000..965ba12
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@ -1586,6 +1491,100 @@ index 0000000..965ba12
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+ return packet;
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+ }
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+}
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diff --git a/src/main/java/org/spigotmc/netty/PacketWriter.java b/src/main/java/org/spigotmc/netty/PacketWriter.java
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new file mode 100644
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index 0000000..f6fb958
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/PacketWriter.java
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@@ -0,0 +1,88 @@
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+package org.spigotmc.netty;
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+
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+import io.netty.buffer.ByteBuf;
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+import io.netty.buffer.ByteBufOutputStream;
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+import io.netty.channel.Channel;
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+import io.netty.channel.ChannelHandlerContext;
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+import io.netty.channel.ChannelOutboundHandlerAdapter;
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+import io.netty.channel.ChannelPromise;
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+import io.netty.channel.MessageList;
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+import io.netty.handler.codec.EncoderException;
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+import java.io.DataOutputStream;
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+import java.io.IOException;
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+import net.minecraft.server.Packet;
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+import net.minecraft.server.PendingConnection;
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+
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+/**
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+ * Netty encoder which takes a packet and encodes it, and adds a byte packet id
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+ * header.
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+ */
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+public class PacketWriter
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+{
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+
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+ private static final int FLUSH_TIME = 1;
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+ /*========================================================================*/
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+ long lastFlush;
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+ private final MessageList<Packet> pending = MessageList.newInstance();
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+
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+ void release()
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+ {
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+ pending.recycle();
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+ }
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+
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+ void write(Channel channel, NettyNetworkManager networkManager, Packet msg)
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+ {
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+ // Append messages to queue
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+ pending.add( msg );
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+
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+ // If we are not in the pending connect phase, and we have not reached our timer
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+ if ( !( networkManager.connection instanceof PendingConnection ) && System.currentTimeMillis() - lastFlush < FLUSH_TIME )
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+ {
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+ return;
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+ }
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+ // Update our last write time
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+ lastFlush = System.currentTimeMillis();
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+
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+ // Since we are writing in batches it can be useful to guess the size of our output to limit memcpy
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+ int estimatedSize = 0;
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+ for ( Packet packet : pending )
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+ {
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+ estimatedSize += packet.a();
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+ }
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+ // Allocate an output buffer of estimated size
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+ ByteBuf outBuf = channel.alloc().buffer( estimatedSize );
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+ // And a stream to which we can write this buffer to
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+ DataOutputStream dataOut = new DataOutputStream( new ByteBufOutputStream( outBuf ) );
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+
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+ try
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+ {
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+ // Iterate through all packets, this is safe as we know we will only ever get packets in the pipeline
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+ for ( Packet packet : pending )
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+ {
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+ // Write packet ID
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+ outBuf.writeByte( packet.n() );
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+ // Write packet data
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+ try
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+ {
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+ packet.a( dataOut );
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+ } catch ( IOException ex )
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+ {
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+ throw new EncoderException( ex );
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+ }
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+ }
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+ // Add to the courtesy API providing number of written bytes
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+ networkManager.addWrittenBytes( outBuf.readableBytes() );
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+ // Write down our single ByteBuf
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+ channel.write( outBuf );
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+ } finally
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+ {
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+ // Reset packet queue
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+ pending.clear();
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+ // Since we are now in the event loop, the bytes have been written, we can free them if this was not the case
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+ if ( outBuf.refCnt() != 0 )
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+ {
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+ outBuf.release();
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+ }
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+ }
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+ }
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+}
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diff --git a/src/main/java/org/spigotmc/netty/ReadState.java b/src/main/java/org/spigotmc/netty/ReadState.java
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new file mode 100644
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index 0000000..d3a9cab
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