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Added damage(int) and damage(int, Entity) for LivingEntity
By: Forsaken <darkmaster87@gmx.de>
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@ -135,4 +135,19 @@ public interface LivingEntity extends Entity {
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* @param ticks Maximum amount of air
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*/
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public void setMaximumAir(int ticks);
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/**
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* Deals the given amount of damage to this entity
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*
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* @param amount Amount of damage to deal
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*/
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public void damage(int amount);
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/**
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* Deals the given amount of damage to this entity, from a specified entity
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*
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* @param amount Amount of damage to deal
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* @param source Entity which to attribute this damage from
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*/
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public void damage(int amount, Entity source);
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}
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