Drop carried item when player has disconnected (#5036) (#5166)

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Dmitry Sidorov 2021-03-26 07:21:24 +03:00 committed by GitHub
parent 68af93524c
commit 1a2fd12a5f
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@ -0,0 +1,35 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dmitry Sidorov <jonmagon@gmail.com>
Date: Thu, 4 Feb 2021 20:32:01 +0300
Subject: [PATCH] Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 92ed4938d5fe6b76e3a9ac5491d6e9c004ade843..2df8e914f66176e22aeddf8b94a83af5ea921d88 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -79,6 +79,7 @@ import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.npc.EntityVillagerAbstract;
import net.minecraft.world.entity.player.EntityHuman;
+import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ChunkCoordIntPair;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.level.GameRules;
@@ -609,6 +610,14 @@ public abstract class PlayerList {
}
// Paper end
+ // Paper - Drop carried item when player has disconnected
+ if (!entityplayer.inventory.getCarried().isEmpty()) {
+ ItemStack carried = entityplayer.inventory.getCarried();
+ entityplayer.inventory.setCarried(ItemStack.NULL_ITEM);
+ entityplayer.drop(carried, false);
+ }
+ // Paper end
+
this.savePlayerFile(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();