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fix mapping issue in PlayerChatMessage
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9dd321396f
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@ -51,10 +51,10 @@
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- Component component = !message.equals(Component.literal(this.signedContent())) ? message : null;
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+ // Paper start - adventure
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+ final Component component;
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+ if (unsignedContent instanceof io.papermc.paper.adventure.AdventureComponent advComponent) {
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+ component = this.signedContent().equals(io.papermc.paper.adventure.AdventureCodecs.tryCollapseToString(advComponent.adventure$component())) ? null : unsignedContent;
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+ if (message instanceof io.papermc.paper.adventure.AdventureComponent advComponent) {
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+ component = this.signedContent().equals(io.papermc.paper.adventure.AdventureCodecs.tryCollapseToString(advComponent.adventure$component())) ? null : message;
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+ } else {
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+ component = !unsignedContent.equals(Component.literal(this.signedContent())) ? unsignedContent : null;
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+ component = !message.equals(Component.literal(this.signedContent())) ? message : null;
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+ }
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+ // Paper end - adventure
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return new PlayerChatMessage(this.link, this.signature, this.signedBody, component, this.filterMask);
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