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Fixed sprinting while breaking a painting edge case. Fixes BUKKIT-740
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parent
9b10970f6b
commit
1c28c946fa
@ -286,11 +286,14 @@ public class EntityPainting extends Entity {
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}
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public void b_(double d0, double d1, double d2) {
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if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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// CraftBukkit start - not needed for paintings
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/* if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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if (dead) return; // CraftBukkit
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this.die();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}*/
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// CraftBukkit end
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}
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}
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}
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@ -244,6 +244,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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}
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if (packet10flying.hasPos && packet10flying.y == -999.0D && packet10flying.stance == -999.0D) {
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// CraftBukkit start
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if (packet10flying.x > 1 || packet10flying.z > 1) {
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System.err.println(player.getName() + " was caught trying to crash the server with an invalid position.");
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player.kickPlayer("Nope!");
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return;
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}
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// CraftBukkit end
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d5 = packet10flying.x;
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d4 = packet10flying.z;
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}
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