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Implement maximum repair cost API to AnvilInventory
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6a0c4e1cc2
commit
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@ -11,11 +11,12 @@
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public class ContainerAnvil extends Container {
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private static final Logger f = LogManager.getLogger();
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@@ -22,8 +26,14 @@
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@@ -22,8 +26,15 @@
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private int k;
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public String renameText;
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private final EntityHuman m;
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+ // CraftBukkit start
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+ public int maximumRepairCost = 40;
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+ private int lastLevelCost;
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+ private CraftInventoryView bukkitEntity;
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+ private PlayerInventory player;
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@ -26,7 +27,7 @@
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this.j = blockposition;
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this.i = world;
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this.m = entityhuman;
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@@ -111,7 +121,7 @@
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@@ -111,7 +122,7 @@
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byte b1 = 0;
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if (itemstack.isEmpty()) {
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@ -35,7 +36,7 @@
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this.levelCost = 0;
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} else {
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ItemStack itemstack1 = itemstack.cloneItemStack();
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@@ -129,7 +139,7 @@
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@@ -129,7 +140,7 @@
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if (itemstack1.e() && itemstack1.getItem().a(itemstack, itemstack2)) {
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k = Math.min(itemstack1.getDamage(), itemstack1.h() / 4);
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if (k <= 0) {
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@ -44,7 +45,7 @@
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this.levelCost = 0;
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return;
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}
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@@ -144,7 +154,7 @@
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@@ -144,7 +155,7 @@
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this.k = l;
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} else {
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if (!flag && (itemstack1.getItem() != itemstack2.getItem() || !itemstack1.e())) {
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@ -53,7 +54,7 @@
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this.levelCost = 0;
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return;
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}
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@@ -237,7 +247,7 @@
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@@ -237,7 +248,7 @@
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}
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if (flag2 && !flag1) {
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@ -62,7 +63,22 @@
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this.levelCost = 0;
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return;
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}
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@@ -284,7 +294,7 @@
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@@ -261,11 +272,11 @@
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itemstack1 = ItemStack.a;
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}
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- if (b1 == i && b1 > 0 && this.levelCost >= 40) {
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- this.levelCost = 39;
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+ if (b1 == i && b1 > 0 && this.levelCost >= maximumRepairCost) { // CraftBukkit
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+ this.levelCost = maximumRepairCost - 1; // CraftBukkit
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}
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- if (this.levelCost >= 40 && !this.m.abilities.canInstantlyBuild) {
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+ if (this.levelCost >= maximumRepairCost && !this.m.abilities.canInstantlyBuild) { // CraftBukkit
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itemstack1 = ItemStack.a;
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}
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@@ -284,7 +295,7 @@
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EnchantmentManager.a(map, itemstack1);
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}
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@ -71,7 +87,7 @@
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this.b();
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}
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}
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@@ -302,6 +312,7 @@
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@@ -302,6 +313,7 @@
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}
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public boolean canUse(EntityHuman entityhuman) {
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@ -79,7 +95,7 @@
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return !this.i.getType(this.j).a(TagsBlock.ANVIL) ? false : entityhuman.d((double) this.j.getX() + 0.5D, (double) this.j.getY() + 0.5D, (double) this.j.getZ() + 0.5D) <= 64.0D;
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}
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@@ -357,4 +368,33 @@
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@@ -357,4 +369,33 @@
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this.d();
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}
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@ -1,5 +1,6 @@
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package org.bukkit.craftbukkit.inventory;
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import com.google.common.base.Preconditions;
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import net.minecraft.server.ContainerAnvil;
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import net.minecraft.server.IInventory;
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import org.bukkit.Location;
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@ -71,4 +72,15 @@ public class CraftInventoryAnvil extends CraftInventory implements AnvilInventor
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public void setRepairCost(int i) {
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container.levelCost = i;
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}
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@Override
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public int getMaximumRepairCost() {
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return container.maximumRepairCost;
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}
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@Override
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public void setMaximumRepairCost(int levels) {
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Preconditions.checkArgument(levels >= 0, "Maximum repair cost must be positive (or 0)");
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container.maximumRepairCost = levels;
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}
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}
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