All inventory stuff in org.bukkit moved to org.bukkit.inventory

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot 2011-01-15 21:27:40 +00:00
parent e2fd2dfd00
commit 1de48a9184
12 changed files with 15 additions and 12 deletions

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@ -1,6 +1,7 @@
package org.bukkit;
import org.bukkit.inventory.ItemStack;
import org.bukkit.entity.ItemDrop;
import org.bukkit.entity.PoweredMinecart;
import org.bukkit.entity.Minecart;

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@ -1,8 +1,8 @@
package org.bukkit.entity;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
/**
* Represents a human entity, such as an NPC or a player

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@ -1,6 +1,6 @@
package org.bukkit.entity;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
/**
* Represents a dropped item.

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@ -1,6 +1,6 @@
package org.bukkit.entity;
import org.bukkit.Inventory;
import org.bukkit.inventory.Inventory;
/**
* Represents a storage minecart.

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@ -1,7 +1,7 @@
package org.bukkit.event.block;
import org.bukkit.Block;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;

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@ -2,7 +2,7 @@ package org.bukkit.event.block;
import org.bukkit.Block;
import org.bukkit.BlockFace;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.entity.Player;
/**

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@ -2,7 +2,7 @@ package org.bukkit.event.player;
import org.bukkit.Block;
import org.bukkit.BlockFace;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;

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@ -1,6 +1,7 @@
package org.bukkit;
package org.bukkit.inventory;
import java.util.HashMap;
import org.bukkit.Material;
/**
* Interface to the various inventories

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@ -1,6 +1,7 @@
package org.bukkit;
package org.bukkit.inventory;
import org.bukkit.Material;
import org.bukkit.material.MaterialData;
/**

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@ -1,4 +1,4 @@
package org.bukkit;
package org.bukkit.inventory;
/**
* Includes interface to the 4 armor slots

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@ -1,4 +1,4 @@
package org.bukkit;
package org.bukkit.inventory;
/**
* Represents a slot in an inventory

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@ -1,7 +1,7 @@
package org.bukkit.material;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
/**