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Prevent desync for poi and pistons (#9270)
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a60eeb85f5
commit
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@ -59,7 +59,7 @@ index 4f6b7ed4809086811f0460544ba2ec0606f0f5da..9abae63e06c1dde9b8434d32bac87988
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+ }
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+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(blockposition3, iblockdata2, allowDesync ? list1.get(k) : iblockdata1, dir, retract, false));
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+ if (!allowDesync) {
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+ world.setBlock(oldPos, Blocks.AIR.defaultBlockState(), 2 | 4 | 16 | 1024); // set air to prevent later physics updates from seeing this block
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+ world.setBlock(oldPos, Blocks.AIR.defaultBlockState(), Block.UPDATE_CLIENTS | Block.UPDATE_KNOWN_SHAPE | Block.UPDATE_MOVE_BY_PISTON | 1024); // set air to prevent later physics updates from seeing this block
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+ }
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+ // Paper end - fix a variety of piston desync dupes
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aiblockdata[j++] = iblockdata1;
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@ -74,7 +74,7 @@ index 17a6327ab7b26dfab38881bbc0689b0b25f8f025..30fafbb26a347b73c72b9f5c30da3b01
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BlockState blockState = Block.updateFromNeighbourShapes(blockEntity.movedState, world, pos);
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if (blockState.isAir()) {
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- world.setBlock(pos, blockEntity.movedState, 84);
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+ world.setBlock(pos, blockEntity.movedState, io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPistonDuplication ? 84 : (84 | 2)); // Paper - force notify (flag 2), it's possible the set type by the piston block (which doesn't notify) set this block to air
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+ world.setBlock(pos, blockEntity.movedState, io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPistonDuplication ? 84 : (84 | Block.UPDATE_CLIENTS)); // Paper - force notify (flag 2), it's possible the set type by the piston block (which doesn't notify) set this block to air
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Block.updateOrDestroy(blockEntity.movedState, blockState, world, pos, 3);
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} else {
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if (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED)) {
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@ -3,6 +3,10 @@ From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Mon, 3 Apr 2023 18:46:49 +0200
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Subject: [PATCH] Fix block place logic
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Fix several issues when a player interact with a block:
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* the place sound isn't played for the dispensed shulker block
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* desync of the jukebox blocks between bukkit handler and the vanilla interaction
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* poi can desync when the BlockPhysicsEvent is cancelled
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index b0204af850ee182773ad458208cccd946ad148d5..ebee8de2ed831755b6fd154f6cc77ac993839bb9 100644
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@ -36,3 +40,29 @@ index 6a25b768ea2e99acdda781cdc0ab7bf80b45912c..5f0e01060e1d8716e7514a25cbe68b73
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world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(entityhuman, world.getBlockState(blockposition)));
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 147d802d9207e358fdb2d1c7806fc2f634dcfd98..f39ab10c5b0b8d86b579a5b683491204c51db70b 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -646,17 +646,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// CraftBukkit start
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iblockdata1.updateIndirectNeighbourShapes(this, blockposition, k, j - 1); // Don't call an event for the old block to limit event spam
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CraftWorld world = ((ServerLevel) this).getWorld();
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+ boolean cancelledUpdates = false; // Paper
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if (world != null && ((ServerLevel)this).hasPhysicsEvent) { // Paper
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftBlockData.fromData(iblockdata));
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this.getCraftServer().getPluginManager().callEvent(event);
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- if (event.isCancelled()) {
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- return;
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- }
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+ cancelledUpdates = event.isCancelled(); // Paper
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}
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// CraftBukkit end
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+ if (!cancelledUpdates) { // Paper
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iblockdata.updateNeighbourShapes(this, blockposition, k, j - 1);
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iblockdata.updateIndirectNeighbourShapes(this, blockposition, k, j - 1);
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+ } // Paper
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}
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// CraftBukkit start - SPIGOT-5710
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