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SPIGOT-1806: Implement HumanEntity#getMainHand
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@ -7,6 +7,7 @@ import net.minecraft.server.*;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.inventory.MainHand;
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import org.bukkit.Material;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.event.inventory.InventoryType;
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@ -60,6 +61,10 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return enderChest;
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}
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public MainHand getMainHand() {
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return getHandle().cr() == EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT; // PAIL Rename cr()->getMainHand()
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}
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public ItemStack getItemInHand() {
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return getInventory().getItemInHand();
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}
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