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Reduced console spam on disconnect/kick.
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@ -46,7 +46,8 @@ class PlayerInstance {
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public void b(EntityPlayer entityplayer) {
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public void b(EntityPlayer entityplayer) {
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if (!this.b.contains(entityplayer)) {
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if (!this.b.contains(entityplayer)) {
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(new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.chunkX + ", " + this.chunkZ)).printStackTrace();
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// CraftBukkit
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// (new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.chunkX + ", " + this.chunkZ)).printStackTrace();
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} else {
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} else {
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this.b.remove(entityplayer);
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this.b.remove(entityplayer);
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if (this.b.size() == 0) {
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if (this.b.size() == 0) {
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