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[Bleeding] Improve handling of ItemStacks. Addresses BUKKIT-1697
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@ -119,7 +119,11 @@ public abstract class Container {
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}
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if (j == 1) {
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entityhuman.drop(playerinventory.getCarried().a(1));
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// CraftBukkit start
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if (playerinventory.getCarried().count > 0) {
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entityhuman.drop(playerinventory.getCarried().a(1));
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}
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// CraftBukkit end
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if (playerinventory.getCarried().count == 0) {
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playerinventory.setCarried((ItemStack) null);
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}
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@ -162,8 +166,11 @@ public abstract class Container {
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if (l > slot1.a()) {
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l = slot1.a();
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}
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slot1.set(itemstack3.a(l));
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// CraftBukkit start
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if (itemstack3.count >= l) {
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slot1.set(itemstack3.a(l));
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}
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// CraftBukkit end
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if (itemstack3.count == 0) {
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playerinventory.setCarried((ItemStack) null);
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}
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