Added the abitility to spawn fireballs.

This commit is contained in:
sunkid 2011-06-20 12:36:46 -07:00 committed by EvilSeph
parent 8df3fe62f4
commit 214d412505

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@ -689,7 +689,10 @@ public class CraftWorld implements World {
} else if (FallingSand.class.isAssignableFrom(clazz)) { } else if (FallingSand.class.isAssignableFrom(clazz)) {
entity = new EntityFallingSand(world, x, y, z, 0); entity = new EntityFallingSand(world, x, y, z, 0);
} else if (Fireball.class.isAssignableFrom(clazz)) { } else if (Fireball.class.isAssignableFrom(clazz)) {
// need a shooter entity = new EntityFireball(world);
((EntityFireball) entity).setPositionRotation(x, y, z, yaw, pitch);
Vector direction = location.getDirection().multiply(10);
((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ());
} else if (Snowball.class.isAssignableFrom(clazz)) { } else if (Snowball.class.isAssignableFrom(clazz)) {
entity = new EntitySnowball(world, x, y, z); entity = new EntitySnowball(world, x, y, z);
} else if (Minecart.class.isAssignableFrom(clazz)) { } else if (Minecart.class.isAssignableFrom(clazz)) {
@ -713,8 +716,6 @@ public class CraftWorld implements World {
entity = new EntityCow(world); entity = new EntityCow(world);
} else if (Creeper.class.isAssignableFrom(clazz)) { } else if (Creeper.class.isAssignableFrom(clazz)) {
entity = new EntityCreeper(world); entity = new EntityCreeper(world);
} else if (Fish.class.isAssignableFrom(clazz)) {
entity = new EntityFish(world);
} else if (Ghast.class.isAssignableFrom(clazz)) { } else if (Ghast.class.isAssignableFrom(clazz)) {
entity = new EntityGhast(world); entity = new EntityGhast(world);
} else if (Pig.class.isAssignableFrom(clazz)) { } else if (Pig.class.isAssignableFrom(clazz)) {
@ -752,6 +753,10 @@ public class CraftWorld implements World {
entity = new EntityWeatherStorm(world, x, y, z); entity = new EntityWeatherStorm(world, x, y, z);
} else if (LightningStrike.class.isAssignableFrom(clazz)) { } else if (LightningStrike.class.isAssignableFrom(clazz)) {
// what is this, I don't even // what is this, I don't even
} else if (Fish.class.isAssignableFrom(clazz)) {
// this is not a fish, it's a bobber, and it's probably useless
entity = new EntityFish(world);
entity.setLocation(x, y, z, pitch, yaw);
} }
if (entity != null) { if (entity != null) {