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https://github.com/PaperMC/Paper.git
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parent
6eda4251f3
commit
217702d573
@ -889,7 +889,7 @@ index 078cbc9f4dbd387ef1088c76b2f77ee47fff135d..ca9e0208aa35c597a947485f67213ff4
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..753d67c8a711d293bd70eb913c47ec817e2718e3 100644
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index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..b6ae589548bdc75052f4986069b3374cb5fd837c 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -14,6 +14,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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@ -1024,13 +1024,13 @@ index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..753d67c8a711d293bd70eb913c47ec81
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+
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+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
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+ // Prioritize immediate
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+ if (dist <= 4 * 4) {
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (27 - Math.sqrt(dist)));
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+ if (dist <= 4) {
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (27 - dist));
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+ return;
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+ }
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+
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+ // Prioritize nearby chunks
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (20 - Math.sqrt(dist) * twoThirdModifier));
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (20 - dist * twoThirdModifier));
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+ });
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+
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+ // Prioritize Frustum near 3
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@ -1040,7 +1040,7 @@ index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..753d67c8a711d293bd70eb913c47ec81
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+ if (shouldSkipPrioritization(coord)) return;
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+
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+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
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+ });
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+
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+ // Prioritize Frustum near 5
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@ -1051,7 +1051,7 @@ index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..753d67c8a711d293bd70eb913c47ec81
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+ if (shouldSkipPrioritization(coord)) return;
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+
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+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
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+ });
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+ }
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+
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@ -1064,7 +1064,7 @@ index fba7c9b5724114eab35a3d24febdee3cd3e30aa0..753d67c8a711d293bd70eb913c47ec81
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+ return;
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+ }
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+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - Math.sqrt(dist) * twoThirdModifier));
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+ updateChunkPriorityMap(priorities, coord.pair(), (int) (25 - dist * twoThirdModifier));
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+ });
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+ }
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+
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